Actor TallCyanTorch 10000
{
  radius 16
  height 68
  +SOLID
  States
  {
  Spawn:
     TLCY ABC 4 BRIGHT
	 Loop
  }
}

Actor TCeilingCyanTorch 10001
{
  radius 16
  height 68
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
     TCCY ABC 4 BRIGHT
	 Loop
  }
}

Actor CyanCandle 10002
{
  radius 16
  height 16
  -SOLID
  states
  {
  Spawn:
    CACY A -1 BRIGHT
	Stop
  }
}

Actor Star 10003
{
  radius 48
  height 128
  -SOLID
  states
  {
  Spawn:
    STAR A -1 BRIGHT
	Stop
  }
}

Actor SleepingPlayer 10004
{
  radius 8
  height 16
  -SOLID
  states
  {
  Spawn:
    SLPL A -1
	Stop
  }
}

Actor ZZZ 10005
{
  radius 8
  height 16
  scale 0.2
  -SOLID
  +FLOAT
  +NOGRAVITY
  states
  {
  Spawn:
    ZZZZ ABC 8
	Loop
  }
}

Actor Ball 10006
{
  radius 16
  height 16
  scale 0.2
  -SOLID
  +FLOAT
  +NOGRAVITY
  +FORCEXYBILLBOARD
  +NOBLOCKMONST
  states
  {
  Spawn:
    BALL A -1 BRIGHT
	Stop
  }
}

Actor Ball2 10007
{
  radius 16
  height 16
  scale 0.2
  -SOLID
  +FLOAT
  +FLOATBOB
  +NOGRAVITY
  +FORCEXYBILLBOARD
  states
  {
  Spawn:
    BALL A -1 BRIGHT
	Stop
  }
}

Actor Bubble 10008
{
  radius 32
  height 48
  scale 0.5
  -SOLID
  +FLOAT
  +FLOATBOB
  +NOGRAVITY
  +FORCEXYBILLBOARD
  states
  {
  Spawn:
    BUBB A -1 BRIGHT
	Stop
  }
}

Actor Daisy 10009
{
  radius 16
  height 24
  +SOLID
  States
  {
  Spawn:
    BUNY A -1
	Stop
	}
}

Actor Tree1 10010
{
  radius 8
  height 96
  +SOLID
  states
  {
  Spawn:
    HDB1 A -1
	Stop
  }
}

Actor Tree2 10011
{
  radius 8
  height 96
  +SOLID
  states
  {
  Spawn:
    HDB3 A -1
	Stop
  }
}

Actor Tree3 10012
{
  radius 8
  height 96
  +SOLID
  states
  {
  Spawn:
    TREM A -1
	Stop
  }
}

Actor Ring 11000
{
	Radius 128
	Height 80
	+NOGRAVITY
	-SOLID

	States 
    {
		Spawn:
			PLAY A -1
			Stop
	}
}

Actor Book1 11003
{
	Radius 58
	Height 16
	+NOGRAVITY
	-SOLID
	+NOINTERACTION

	States
	{
		Spawn:
			PLAY A -1
			Stop
	}
}

Actor Book2 11004
{
	Radius 58
	Height 16
	+NOGRAVITY
	-SOLID
	+NOINTERACTION

	States
	{
		Spawn:
			PLAY A -1
			Stop
	}
}

Actor RotPillar 11005
{
	Radius 26
	Height 272	
	+SOLID
	+INVULNERABLE
	+NODAMAGE
	+SHOOTABLE
	+NOTAUTOAIMED
	+NEVERTARGET
	+DONTTHRUST
	
	States
	{
		Spawn:
			PLAY A -1
			Stop
	}
}

Actor RotStar 11006
{
	Radius 85
	Height 16
	+NOGRAVITY
	-SOLID

	States 
    {
		Spawn:
			PLAY A -1
			Stop
	}
}

Actor Glowdeco 11007
{
	Radius 128
	Height 8
	+NOGRAVITY
	-SOLID
	+NOINTERACTION

	States
	{
		Spawn:
			PLAY A -1 BRIGHT
			Stop
	}
}
