//Strife HUD

monospacefonts true, "0";
interpolatehealth true;
interpolatearmor true;

//******************************************
// Normal Statusbar (MODERN MAGISTER CORVUS)
//******************************************


statusbar normal, fullscreenoffsets
{
	PlayerType "BrutalCorvus"
	{
		IfCVARint FancyHudPlz, 1, equal
		{
		drawimage "HUDCASER", -1, -1;
		drawimage "HUDCASEL", 1, -1;
		}
		
		drawimage "HUDBOXB", 2, -5;
		
		UsesAmmo
		{
		drawimage "HUDBOXM", -3, -5;
		}
		Else
		{
		drawimage "HUDBOXM2", -3, -5;
		}
		
// *****ARMOR STUFF*****
		
		IfCVARInt "ProtecType", 0, equal
		{
			drawbar "NARMBAR","ZARMBAR", Armor (100), horizontal, 35,-17;
			drawnumber 3, "SMALLFONT", Grey, Armor, alignment(Center), 19, -17;
		}
		IfCVARInt "ProtecType", 1, equal
		{
		
			drawbar "SARMBAR","ZARMBAR", Armor (100), horizontal, 35,-17;
			drawnumber 3, "SMALLFONT", Grey, Armor, alignment(Center), 19, -17;
		}
		IfCVARInt "ProtecType", 2, equal
		{
			drawbar "GARMBAR","ZARMBAR", Armor (200), horizontal, 35,-17;
			drawnumber 3, "SMALLFONT", ArmorGold, Armor, alignment(Center), 19, -17;
		}
		
// *****HEALTH STUFF*****


		drawbar "GRNBARF", "GRNBARE", Health, horizontal, 37, -15;
		drawgem wiggle, interpolate(8), "404HPBAR","NUGEM",0,0,0, 39, -12;
		drawnumber 3, "SMALLFONT", Green, Health, alignment(center), 154, -17;

// *****EXPERIENCE AND LEVEL*****
		
		IfCVARInt FancyHudPlz, 0, equal
		{
			//drawbar "SIMXPARF", "SIMXPARE", Experience, horizontal, 0+center, 8;
			drawbar "XPHALFLF", "XPHALFLE", Experience, horizontal, reverse, 1+center, 7;
			drawbar "XPHALFRF", "XPHALFRE", Experience, horizontal, 0+center, 7;
			
			drawimage "NULVL2", -10+center, 15;
			drawimage "NULVL", -11+center, 14;
			drawnumber 3, "SMALLFONT", Black, Level, alignment(Right), 31+center, 15;
			drawnumber 3, "SMALLFONT", White, Level, alignment(Right), 30+center, 14;
		}
		IfCVARInt FancyHudPlz, 1, equal
		{
			drawimage "XTRAXPE",0+center, 2;
			drawimage "NULVL2", -10+center, 23;
			drawimage "NULVL", -11+center, 22;
			drawbar "XPXTRA7", "XPXTRA9", Experience, horizontal, -1+center, 8;
			drawnumber 3, "SMALLFONT", Black, Level, alignment(Center), 21+center, 23;
			drawnumber 3, "SMALLFONT", White, Level, alignment(Center), 20+center, 22;
		}
		
// *****INVENTORY STUFFS*****

		drawinventorybar Hexen, alwaysshow | noarrows, 3, INDEXFONT, 2, -50;
		
		drawimage "artibox", 92, -50;
				
		InInventory "BrutalSilverShield", 1
		{
			//drawimage "HUDSHLD", 182,-31, center, 10,10;
			drawimage "HUDSHLD", 101,-43, center, 10,10;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalSilverShield, Alignment(Center), 102,-42;
		}
		
		InInventory not "BrutalSilverShield", 1
		{
			Alpha 0.5
			drawimage "HUDSHLD", 101,-43, center, 10,10;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalSilverShield, Alignment(Center), 102,-42;
		}
		
		InInventory "BrutalEnchantedShield", 1
		{
			drawimage "HUDSHLD2", 113,-42, center, 10, 10;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalEnchantedShield, Alignment(Center), 114,-42;
		}
		
		InInventory not "BrutalEnchantedShield", 1
		{
			Alpha 0.5
			drawimage "HUDSHLD2", 113,-42, center, 10, 10;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalEnchantedShield, Alignment(Center), 114,-42;
		}
		
		InInventory "BrutalArtiHealth", 1
		{
			drawimage "ARTIPTN2",101,-30,center,10,10;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiHealth",alignment(Center),102,-28;
		}
		
		InInventory not "BrutalArtiHealth", 1
		{
			Alpha 0.5
			drawimage "ARTIPTN2",101,-30,center,10,10;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiHealth",alignment(Center),102,-28;
		}
		
		InInventory "BrutalArtiSuperHealth", 1
		{
			drawimage "ARTISPHL",113,-29,center,10,10;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiSuperHealth",alignment(Center),114,-28;
		}
		
		InInventory not "BrutalArtiSuperHealth", 1
		{
			Alpha 0.5
			drawimage "ARTISPHL",113,-29,center,10,10;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiSuperHealth",alignment(Center),114,-28;
		}
		
		UsesAmmo
		{			
			drawimage "HUDBOXS2", -115, -28, center;
			drawimage "HGBOTA0", -126, -28, center, 50, 10;
			drawimage "HRBOTA0", -114, -28, center, 50, 10;
			drawimage "HBBOTA0", -103, -28, center, 50, 10;
			
			drawnumber 2, "INDEXFONT", white, BrutalExplosiveBottle, alignment(center), -126, -31;
			drawnumber 2, "INDEXFONT", white, BrutalDroppedBottle, alignment(center), -114, -31;
			drawnumber 2, "INDEXFONT", white, BrutalPoisonBottle, alignment(center), -103, -31;
		}
		Else
		{			
			drawimage "HUDBOXS2", -115, -12, center;
			drawimage "HGBOTA0", -126, -12, center, 50, 10;
			drawimage "HRBOTA0", -114, -12, center, 50, 10;
			drawimage "HBBOTA0", -103, -12, center, 50, 10;
			
			drawnumber 2, "INDEXFONT", white, BrutalExplosiveBottle, alignment(center), -126, -15;
			drawnumber 2, "INDEXFONT", white, BrutalDroppedBottle, alignment(center), -114, -15;
			drawnumber 2, "INDEXFONT", white, BrutalPoisonBottle, alignment(center), -103, -15;
		}
			
		
		drawimage "HUDBOXS2", 142, -27, center;
		
		
		ininventory "KraterCharge", 300
		{
			drawimage "HDA1O0", -167, -30;
		}
		drawbar "HDA1M0", "HDA1N0", Ammo("KraterCharge"), vertical, -167, -30;
		
// ***** MAGIC STUFFS*****

		UsesAmmo
		{
			drawbar "PBARF", "PBARE", Mana, horizontal, reverse, -57, -29;
			
			drawnumber 3, "SMALLFONT", Purple, "Mana", alignment(right), -62, -31;
			
			drawimage "HUDBOXM2", -48, -44, center;
				
			ininventory "StoneSelected"
			{
				
				drawimage "SSKIN", -81, -48, center, 20,20;
				drawimage "ARTIPWBK", -65, -44, center, 10,10;
				drawimage "ABV1A0", -50, -44, center, 10,10;
				drawimage "ARMIA0", -50, -44, center, 10,10;
				drawimage "TOR2A0", -35, -44, center, 10,10;
				drawimage "FBMBE0", -20, -44, center, 10,10;
				
				IfCVARInt ShowManaCost, 1
				{
					drawnumber 3, Smallfont, Red, 20, alignment (center) | drawshadow, -115, -47;
				}
					
			}
			ininventory "MightSelected"
			{
				
				drawimage "SSKIN", -81, -44, center, 11,10;
				drawimage "ARTIPWBK", -65, -48, center, 20,20;
				drawimage "ABV1A0", -50, -44, center, 10,10;
				drawimage "ARMIA0", -50, -44, center, 10,10;
				drawimage "TOR2A0", -35, -44, center, 10,10;
				drawimage "FBMBE0", -20, -44, center, 10,10;
				
				IfCVARInt ShowManaCost, 1
				{
					drawnumber 3, Smallfont, Red, 30, alignment (center) | drawshadow, -115, -47;
				}
			}
			ininventory "KnightSelected"
			{
				
				drawimage "SSKIN", -81, -44, center, 11,10;
				drawimage "ARTIPWBK", -65, -44, center, 10,10;
				drawimage "ABV1A0", -50, -48, center, 20,20;
				drawimage "ARMIA0", -50, -48, center, 20,20;
				drawimage "TOR2A0", -35, -44, center, 10,10;
				drawimage "FBMBE0", -20, -44, center, 10,10;
				
				IfCVARInt ShowManaCost, 1
				{
					drawnumber 3, Smallfont, Red, 20, alignment (center) | drawshadow, -115, -47;
				}
			}
			ininventory "LightSelected"
			{
				
				drawimage "SSKIN", -81, -44, center, 11,10;
				drawimage "ARTIPWBK", -65, -44, center, 10,10;
				drawimage "ABV1A0", -50, -44, center, 10,10;
				drawimage "ARMIA0", -50, -44, center, 10,10;
				drawimage "TOR2A0", -35, -48, center, 20,20;
				drawimage "FBMBE0", -20, -44, center, 10,10;
				
				IfCVARInt ShowManaCost, 1
				{
					drawnumber 3, Smallfont, Red, 1, alignment (center) | drawshadow, -115, -47;
				}
			}
			ininventory "HaltSelected"
			{
				
				drawimage "SSKIN", -81, -44, center, 11,10;
				drawimage "ARTIPWBK", -65, -44, center, 10,10;
				drawimage "ABV1A0", -50, -44, center, 10,10;
				drawimage "ARMIA0", -50, -44, center, 10,10;
				drawimage "TOR2A0", -35, -44, center, 10,10;
				drawimage "FBMBE0", -20, -48, center, 20,20;
				
				IfCVARInt ShowManaCost, 1
				{
					drawnumber 3, Smallfont, Red, 10, alignment (center) | drawshadow, -115, -47;
				}
			}
		}
		Else
		{
			drawbar "PBARF", "PBARE", Mana, horizontal, reverse, -57, -15;
			
			drawnumber 3, "SMALLFONT", Purple, "Mana", alignment(right), -62, -17;
			
			drawimage "HUDBOXM2", -48, -29, center;
				
			ininventory "StoneSelected"
			{
				
				drawimage "SSKIN", -81, -33, center, 20,20;
				drawimage "ARTIPWBK", -65, -29, center, 10,10;
				drawimage "ABV1A0", -50, -29, center, 10,10;
				drawimage "ARMIA0", -50, -29, center, 10,10;
				drawimage "TOR2A0", -35, -29, center, 10,10;
				drawimage "FBMBE0", -20, -29, center, 10,10;
				
				IfCVARInt ShowManaCost, 1
				{
					drawnumber 3, Smallfont, Red, 20, alignment (center) | drawshadow, -115, -32;
				}
					
			}
			ininventory "MightSelected"
			{
				
				drawimage "SSKIN", -81, -29, center, 11,10;
				drawimage "ARTIPWBK", -65, -33, center, 20,20;
				drawimage "ABV1A0", -50, -29, center, 10,10;
				drawimage "ARMIA0", -50, -29, center, 10,10;
				drawimage "TOR2A0", -35, -29, center, 10,10;
				drawimage "FBMBE0", -20, -29, center, 10,10;
				
				IfCVARInt ShowManaCost, 1
				{
					drawnumber 3, Smallfont, Red, 30, alignment (center) | drawshadow, -115, -32;
				}
			}
			ininventory "KnightSelected"
			{
				
				drawimage "SSKIN", -81, -29, center, 11,10;
				drawimage "ARTIPWBK", -65, -29, center, 10,10;
				drawimage "ABV1A0", -50, -33, center, 20,20;
				drawimage "ARMIA0", -50, -33, center, 20,20;
				drawimage "TOR2A0", -35, -29, center, 10,10;
				drawimage "FBMBE0", -20, -29, center, 10,10;
				
				IfCVARInt ShowManaCost, 1
				{
					drawnumber 3, Smallfont, Red, 20, alignment (center) | drawshadow, -115, -32;
				}
			}
			ininventory "LightSelected"
			{
				
				drawimage "SSKIN", -81, -29, center, 11,10;
				drawimage "ARTIPWBK", -65, -29, center, 10,10;
				drawimage "ABV1A0", -50, -29, center, 10,10;
				drawimage "ARMIA0", -50, -29, center, 10,10;
				drawimage "TOR2A0", -35, -33, center, 20,20;
				drawimage "FBMBE0", -20, -29, center, 10,10;
				
				IfCVARInt ShowManaCost, 1
				{
					drawnumber 3, Smallfont, Red, 1, alignment (center) | drawshadow, -115, -32;
				}
			}
			ininventory "HaltSelected"
			{
				
				drawimage "SSKIN", -81, -29, center, 11,10;
				drawimage "ARTIPWBK", -65, -29, center, 10,10;
				drawimage "ABV1A0", -50, -29, center, 10,10;
				drawimage "ARMIA0", -50, -29, center, 10,10;
				drawimage "TOR2A0", -35, -29, center, 10,10;
				drawimage "FBMBE0", -20, -33, center, 20,20;
				
				IfCVARInt ShowManaCost, 1
				{
					drawnumber 3, Smallfont, Red, 10, alignment (center) | drawshadow, -115, -32;
				}
			}
		}
		
// ***** POWERUP TIMERS *****
		
		//Adrenaline
		InInventory "PowerDoubleFiringSpeed"
		drawimage "TFULB0", -10, 40, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime AdrenalineBooster, whennotzero, alignment(left), -20, 40;
		
		//Shadow
		InInventory "PowerSpooky"
		drawimage "ARTIINVS", -10, 52, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BrutalShadowSphere, whennotzero, alignment(left), -20, 50;
		
		//Invulnerability Ring
		InInventory "PowerInvulnerable"
		drawimage "ARTIINVU", -10, 60, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BrutalInvuRing, whennotzero, alignment(left), -20, 60;
		
		//Flight
		InInventory "PowerFlight"
		drawimage "ARTISOAR", -10, 70, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BrutalArtiFly, whennotzero, alignment(left), -20, 70;
		
		//Cock of the Walk
		InInventory "PowerRooster"
		drawimage "ARTIEGGD", -10, 80, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime RoosterUse, whennotzero, alignment(left), -20, 80;

		
		//StoneSkin
		InInventory "PowerStoneSkin"
		drawimage "SSKIN", -15, 20, center, 20, 20;
		
		//StoneSkin Variants
		InInventory "PowerStoneSkinM" || "PowerStoneSkinS"
		drawimage "SSKIN", -15, 20, center, 20, 20;
		
		//Tome Of Power
		InInventory "PowerHDLevel2"
		drawimage "ARTIPWBK", -15, 20, center, 20, 20;
		
		//BlastProtection
		InInventory "PowerBlastProtection"
		drawimage "ABV1A0", -15, 20, center, 20, 20;
		
		//Amulet Of Protection
		InInventory "PowerIronFeet2"
		drawimage "ARMIA0", -15, 20, center, 20, 20;
			
		//Torch
		InInventory "LightSpell"
		drawimage "TOR2A0", -15, 20, center, 20, 20;
		
		//HammerZeit
		InInventory "PowerTimeFreezer"
		drawimage "FBMBE0", -15, 20, center, 20, 20;
		

// ***** WEAPONS AND AMMO *****
	
		UsesAmmo 	
		{
			drawimage "HUDBOXS", -115, -12, center;
			
			IsSelected "BrutalGoldWand"
			{
				drawimage "YBAR1",-57, -17;
				drawbar "YBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -17;
				drawnumber 4, "SMALLFONT", ElvenGold, Ammo1, alignment(right), -62, -19;
				
				drawnumber 3, "INDEXFONT", ElvenGold, Ammo("BrutalGoldWandAmmo"), alignment(center), -124, -15;
				drawnumber 3, "INDEXFONT", ElvenGold, AmmoCapacity("BrutalGoldWandAmmo"), alignment(center), -105, -15;
				
			}
			Else IsSelected "BrutalCrossbow"
			{
			
				drawimage "GBAR1",-57, -17;
				drawbar "GBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -17;
				drawnumber 4, "SMALLFONT", EtherealGreen, Ammo1, alignment(right), -62, -19;
			

				drawnumber 3, "INDEXFONT", EtherealGreen, Ammo("BrutalCrossbowAmmo"), alignment(center), -124, -15;
				drawnumber 3, "INDEXFONT", EtherealGreen, AmmoCapacity("BrutalCrossbowAmmo"), alignment(center), -105, -15;
			}
			Else IsSelected "BrutalDragonClaw"
			{
				drawimage "BBAR1",-57, -17;
				drawbar "BBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -17;
				drawnumber 4, "SMALLFONT", DragonBlue, Ammo1, alignment(right), -62, -19;
			

				drawnumber 3, "INDEXFONT", DragonBlue, Ammo("BrutalBlasterAmmo"), alignment(center), -124, -15;
				drawnumber 3, "INDEXFONT", DragonBlue, AmmoCapacity("BrutalBlasterAmmo"), alignment(center), -105, -15;

			}
			Else IsSelected "BrutalHellStaff"
			{
			
				drawimage "RBAR1",-57, -17;
				drawbar "RBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -17;
				drawnumber 4, "SMALLFONT", HellRed, Ammo1, alignment(right), -62, -19;
				
				drawnumber 3, "INDEXFONT", HellRed, Ammo("BrutalSkullRodAmmo"), alignment(center), -124, -15;
				drawnumber 3, "INDEXFONT", HellRed, AmmoCapacity("BrutalSkullRodAmmo"), alignment(center), -105, -15;
			}
			Else IsSelected "BrutalPhoenixRod"
			{
				drawimage "GLDBAR1",-57, -17;
				drawbar "GLDBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -17;
				drawnumber 4, "SMALLFONT", PhoenixYellow, Ammo1, alignment(right), -62, -19;
				

				drawnumber 3, "INDEXFONT", PhoenixYellow, Ammo("BrutalPhoenixRodAmmo"), alignment(center), -124, -15;
				drawnumber 3, "INDEXFONT", PhoenixYellow, AmmoCapacity("BrutalPhoenixRodAmmo"), alignment(center), -105, -15;
			}
			Else IsSelected "BrutalFireMace"
			{
				drawimage "GRYBAR1",-57, -17;
				drawbar "GRYBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -17;
				drawnumber 4, "SMALLFONT", Gray, Ammo1, alignment(right), -62, -19;
				
				drawnumber 3, "INDEXFONT", Gray, Ammo("BrutalMaceAmmo"), alignment(center), -124, -15;
				drawnumber 3, "INDEXFONT", Gray, AmmoCapacity("BrutalMaceAmmo"), alignment(center), -105, -15;
			}
			Else IsSelected "SidheWrath"
			{
				drawimage "GLDBAR1",-57, -17;
				drawbar "GLDBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -17;
				drawnumber 4, "SMALLFONT", PhoenixYellow, Ammo1, alignment(right), -62, -19;
				

				drawnumber 3, "INDEXFONT", PhoenixYellow, Ammo("BrutalPhoenixRodAmmo"), alignment(center), -124, -15;
				drawnumber 3, "INDEXFONT", PhoenixYellow, AmmoCapacity("BrutalPhoenixRodAmmo"), alignment(center), -105, -15;
			}
		}
		Else
		{
			IsSelected "BrutalMeleeStaff"
			{
				
				
			}
			
		}
	}
	
//*******************************************
// Normal Statusbar (CLASSIC CASTER CORVETTE)
//*******************************************


	PlayerType "Corvette"
	{
		PlayerType "Corvette"
	{
		IfCVARint FancyHudPlz, 1, equal
		{
			IfHealth not 25%
			{
				drawimage "BHUDCASR", -1, -1;
				drawimage "BHUDCASL", 1, -1;
			}
			Else
			{
				drawimage "HUDCASER", -1, -1;
				drawimage "HUDCASEL", 1, -1;
			}
		}
		
		drawimage "HUDBOXB", 2, -5;
		
		UsesAmmo
		{
			drawimage "HUDBOXM2", -3, -3;
		}
		
// *****ARMOR STUFF*****
		
		IfCVARInt "ProtecType", 0, equal
		{
			drawbar "NARMBAR","ZARMBAR", Armor (100), horizontal, 35,-17;
			drawnumber 3, "SMALLFONT", Grey, Armor, alignment(Center), 19, -17;
		}
		IfCVARInt "ProtecType", 1, equal
		{
		
			drawbar "SARMBAR","ZARMBAR", Armor (100), horizontal, 35,-17;
			drawnumber 3, "SMALLFONT", Grey, Armor, alignment(Center), 19, -17;
		}
		IfCVARInt "ProtecType", 2, equal
		{
			drawbar "GARMBAR","ZARMBAR", Armor (200), horizontal, 35,-17;
			drawnumber 3, "SMALLFONT", ArmorGold, Armor, alignment(Center), 19, -17;
		}
		
// *****HEALTH STUFF*****

		drawbar "GRNBARF", "GRNBARE", Health, horizontal, 37, -15;
		drawgem wiggle, interpolate(8), "404HPBAR","NUGEM",0,0,0, 39, -12;
		drawnumber 3, "SMALLFONT", Green, Health, alignment(center), 154, -17;

// *****EXPERIENCE AND LEVEL*****
		
		IfCVARInt FancyHudPlz, 0, equal
		{
			//drawbar "SIMXPARF", "SIMXPARE", Experience, horizontal, 0+center, 8;
			drawbar "XPHALFLF", "XPHALFLE", Experience, horizontal, reverse, 0+center, 7;
			drawbar "XPHALFRE", "XPHALFRE", Experience, horizontal, 0+center, 7;
			
			drawimage "NULVL2", -10+center, 15;
			drawimage "NULVL", -11+center, 14;
			drawnumber 3, "SMALLFONT", Black, Level, alignment(Right), 31+center, 15;
			drawnumber 3, "SMALLFONT", White, Level, alignment(Right), 30+center, 14;
		}
		IfCVARInt FancyHudPlz, 1, equal
		{
			drawimage "XTRAXPE",0+center, 2;
			drawimage "NULVL2", -10+center, 23;
			drawimage "NULVL", -11+center, 22;
			drawbar "XPXTRA7", "XPXTRA9", Experience, horizontal, -1+center, 8;
			drawnumber 3, "SMALLFONT", Black, Level, alignment(Center), 21+center, 23;
			drawnumber 3, "SMALLFONT", White, Level, alignment(Center), 20+center, 22;
		}
		
// *****INVENTORY STUFFS*****

		UsesAmmo
		{
			drawinventorybar Hexen, alwaysshow | noarrows, 4, INDEXFONT, -128, -50;
		}
		Else
		{
			drawinventorybar Hexen, alwaysshow | noarrows, 4, INDEXFONT, -128, -35;
		}
		//drawimage "artibox", 12, -50;
		
		drawimage "HUDBOXM2", 95, -20;
				
		InInventory "BrutalSilverShield", 1
		{
			drawimage "HUDSHLD", 20,-28, center,10,10;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalSilverShield, Alignment(Center), 22,-28;
		}
		
		InInventory not "BrutalSilverShield", 1
		{
			Alpha 0.5
			drawimage "HUDSHLD", 20,-28, center,10,10;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalSilverShield, Alignment(Center), 22,-28;
		}
		
		InInventory "BrutalEnchantedShield", 1
		{
			drawimage "HUDSHLD2", 40,-28, center,9,9;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalEnchantedShield, Alignment(Center), 42,-28;
		}
		
		InInventory not "BrutalEnchantedShield", 1
		{
			Alpha 0.5
			drawimage "HUDSHLD2", 40,-28, center,9,9;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalEnchantedShield, Alignment(Center), 42,-28;
		}
		
		InInventory "BrutalArtiHealth", 1
		{
			drawimage "ARTIPTN2",60,-28,center,9,9;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiHealth",alignment(Center),62,-28;
		}
		
		InInventory not "BrutalArtiHealth", 1
		{
			Alpha 0.5
			drawimage "ARTIPTN2",60,-28,center,9,9;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiHealth",alignment(Center),62,-28;
		}
		
		InInventory "BrutalArtiSuperHealth", 1
		{
			drawimage "ARTISPHL",80,-28,center,9,9;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiSuperHealth",alignment(Center),82,-28;
		}
		
		InInventory not "BrutalArtiSuperHealth", 1
		{
			Alpha 0.5
			drawimage "ARTISPHL",80,-28,center,9,9;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiSuperHealth",alignment(Center),82,-28;
		}
			
		drawimage "HUDBOXS2", -157, -11, center;
		
		
		// ***** POWERUP TIMERS *****	
		
		//Cock of the Walk
	/*  InInventory "PowerRooster"
		drawimage "ARTIEGGD", -10, 10, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime RoosterUse, whennotzero, alignment(left), -20, 10; */
		
		//BlastProtection
		InInventory "PowerBlastProtection"
		drawimage "ABV1A0", -10, 20, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BlastVest, whennotzero, alignment(left), -20, 20;
		
		//Adrenaline
		InInventory "PowerDoubleFiringSpeed"
		drawimage "TFULB0", -10, 30, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime AdrenalineBooster, whennotzero, alignment(left), -20, 30;
		
		//Shadow
		InInventory "PowerGhost"
		drawimage "ARTIINVS", -10, 40, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BrutalShadowSphere, whennotzero, alignment(left), -20, 40;
		
		//Invulnerability Ring
		InInventory "PowerInvulnerable"
		drawimage "ARTIINVU", -10, 50, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BrutalInvuRing, whennotzero, alignment(left), -20, 50;
		
		//Tome Of Power
		InInventory "PowerClassicLevel2"
		drawimage "ARTIPWBK", -10, 60, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime ClassicTomeOfPower, whennotzero, alignment(left), -20, 60;
		
		//Amulet Of Protection
		InInventory "PowerIronFeet2"
		drawimage "ARMIA0", -10, 70, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime AmuletOfProtection, whennotzero, alignment(left), -20, 70;
		
		//Torch
		InInventory "Powertorch"
		drawimage "TOR2A0", -10, 80, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime ArtiTorch, whennotzero, alignment(left), -20, 80;
		
		//Flight
		InInventory "PowerFlight"
		drawimage "ARTISOAR", -10, 90, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BrutalArtiFly, whennotzero, alignment(left), -20, 90;

// ***** WEAPONS AND AMMO *****
	
		UsesAmmo 	
		{
			drawimage "HUDBOXS", -115, -11, center;   //-2!
			
			IsSelected "ClassicGoldWand"
			{
				drawimage "YBAR1",-57, -14;
				drawbar "YBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -14;
				drawnumber 4, "SMALLFONT", ElvenGold, Ammo1, alignment(right), -62, -15;
				
				drawnumber 3, "INDEXFONT", ElvenGold, Ammo("ClassicGoldWandAmmo"), alignment(center), -124, -13;
				drawnumber 3, "INDEXFONT", ElvenGold, AmmoCapacity("ClassicGoldWandAmmo"), alignment(center), -105, -13;
				
			}
			Else IsSelected "ClassicCrossbow"
			{
			
				drawimage "GBAR1",-57, -14;
				drawbar "GBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -14;
				drawnumber 4, "SMALLFONT", EtherealGreen, Ammo1, alignment(right), -62, -15;
			

				drawnumber 3, "INDEXFONT", EtherealGreen, Ammo("ClassicCrossbowAmmo"), alignment(center), -124, -13;
				drawnumber 3, "INDEXFONT", EtherealGreen, AmmoCapacity("ClassicCrossbowAmmo"), alignment(center), -105, -13;
			}
			Else IsSelected "ClassicDragonClaw"
			{
				drawimage "BBAR1",-57, -14;
				drawbar "BBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -14;
				drawnumber 4, "SMALLFONT", DragonBlue, Ammo1, alignment(right), -62, -15;
			

				drawnumber 3, "INDEXFONT", DragonBlue, Ammo("ClassicBlasterAmmo"), alignment(center), -124, -13;
				drawnumber 3, "INDEXFONT", DragonBlue, AmmoCapacity("ClassicBlasterAmmo"), alignment(center), -105, -13;

			}
			Else IsSelected "ClassicHellStaff"
			{
			
				drawimage "RBAR1",-57, -14;
				drawbar "RBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -14;
				drawnumber 4, "SMALLFONT", HellRed, Ammo1, alignment(right), -62, -15;
				
				drawnumber 3, "INDEXFONT", HellRed, Ammo("ClassicSkullRodAmmo"), alignment(center), -124, -13;
				drawnumber 3, "INDEXFONT", HellRed, AmmoCapacity("ClassicSkullRodAmmo"), alignment(center), -105, -13;
			}
			Else IsSelected "ClassicPhoenixRod"
			{
				drawimage "GLDBAR1",-57, -14;
				drawbar "GLDBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -14;
				drawnumber 4, "SMALLFONT", PhoenixYellow, Ammo1, alignment(right), -62, -15;
				

				drawnumber 3, "INDEXFONT", PhoenixYellow, Ammo("ClassicPhoenixRodAmmo"), alignment(center), -124, -13;
				drawnumber 3, "INDEXFONT", PhoenixYellow, AmmoCapacity("ClassicPhoenixRodAmmo"), alignment(center), -105, -13;
			}
			Else IsSelected "ClassicFireMace"
			{
				drawimage "GRYBAR1",-57, -14;
				drawbar "GRYBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -14;
				drawnumber 4, "SMALLFONT", Gray, Ammo1, alignment(right), -62, -15;
				
				drawnumber 3, "INDEXFONT", Gray, Ammo("ClassicMaceAmmo"), alignment(center), -124, -13;
				drawnumber 3, "INDEXFONT", Gray, AmmoCapacity("ClassicMaceAmmo"), alignment(center), -105, -13;
			}
			Else IsSelected "ClassicSidheWrath"
			{
				drawimage "GLDBAR1",-57, -14;
				drawbar "GLDBARF", "AMMO404B", Ammo1, horizontal, reverse, -57, -14;
				drawnumber 4, "SMALLFONT", PhoenixYellow, Ammo1, alignment(right), -62, -15;
				

				drawnumber 3, "INDEXFONT", PhoenixYellow, Ammo("ClassicPhoenixRodAmmo"), alignment(center), -124, -13;
				drawnumber 3, "INDEXFONT", PhoenixYellow, AmmoCapacity("ClassicPhoenixRodAmmo"), alignment(center), -105, -13;
			}
		}
		Else
		{
		}
	}
}

statusbar Automap, Fullscreenoffsets
{

	PlayerType "Corvette"
	{
		drawstring "SMALLFONT", Green, "Ammo", -57, -95, 0, alignment(right) | drawshadow;
		drawstring "SMALLFONT", Green, "Max", -10, -95, 0, drawshadow;
		
		//drawbar "YBARF", "YBAR1", Ammo("GoldWandCharge"), horizontal, -161, -14;
		drawnumber 3, "SMALLFONT", ElvenGold, ClassicGoldWandAmmo, Alignment(right) | drawshadow, -61, -15;
		drawnumber 3, "SMALLFONT", ElvenGold, AmmoCapacity("ClassicGoldWandAmmo"), alignment(right) | drawshadow, -10, -15;
		
		//drawbar "GBARF", "GBAR1", Ammo("ClassicCrossbowAmmo"), horizontal, -161, -26;
		drawnumber 3, "SMALLFONT", EtherealGreen, ClassicCrossbowAmmo, Alignment(right) | drawshadow, -61, -27;
		drawnumber 3, "SMALLFONT", EtherealGreen, AmmoCapacity("ClassicCrossbowAmmo"), alignment(right) | drawshadow, -10, -27;
		
		//drawbar "BBARF", "BBAR1", Ammo("ClassicBlasterCharge"), horizontal, -161, -38;
		drawnumber 3, "SMALLFONT", DragonBlue, ClassicBlasterAmmo, Alignment(right) | drawshadow, -61, -39;
		drawnumber 3, "SMALLFONT", DragonBlue, AmmoCapacity("ClassicBlasterAmmo"), alignment(right) | drawshadow, -10, -39;
		
		//drawbar "RBARF", "RBAR1", Ammo("SkullRodCharge"), horizontal, -161, -51;
		drawnumber 3, "SMALLFONT", HellRed, ClassicSkullRodAmmo, Alignment(right) | drawshadow, -61, -52;
		drawnumber 3, "SMALLFONT", HellRed, AmmoCapacity("ClassicSkullRodAmmo"), alignment(right) | drawshadow, -10, -52;
		
		//drawbar "GLDBARF", "GLDBAR1", Ammo("PhoenixRodCharge"), horizontal, -161, -64;
		drawnumber 3, "SMALLFONT", PhoenixYellow, ClassicPhoenixRodAmmo, Alignment(right) | drawshadow, -61, -65;
		drawnumber 3, "SMALLFONT", PhoenixYellow, AmmoCapacity("ClassicPhoenixRodAmmo"), alignment(right) | drawshadow, -10, -65;
		
		//drawbar "GRYBARF", "GRYBAR1", Ammo("MaceCharge"), horizontal, -161, -77;
		drawnumber 3, "SMALLFONT", Gray, ClassicMaceAmmo, Alignment(right) | drawshadow, -61, -78;
		drawnumber 3, "SMALLFONT", Gray, AmmoCapacity("ClassicMaceAmmo"), alignment(right) | drawshadow, -10, -78;
		
			
		//Cock of the Walk
		InInventory "PowerRooster"
		drawimage "ARTIEGGD", -10, 30, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime RoosterUse, whennotzero, alignment(left), -20, 30;
			
		//Adrenaline
		InInventory "PowerDoubleFiringSpeed"
		drawimage "TFULB0", -10, 40, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime AdrenalineBooster, whennotzero, alignment(left), -20, 40;
		
		//Shadow
		InInventory "PowerGhost"
		drawimage "ARTIINVS", -10, 52, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BrutalShadowSphere, whennotzero, alignment(left), -20, 50;
		
		//Invulnerability Ring
		InInventory "PowerInvulnerable"
		drawimage "ARTIINVU", -10, 60, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BrutalInvuRing, whennotzero, alignment(left), -20, 60;
		
		//Flight
		InInventory "PowerFlight"
		drawimage "SSKIN", -20, 20, center, 20, 20;
		
		//Tome Of Power
		InInventory "PowerHDLevel2"
		drawimage "ARTIPWBK", -20, 20, center, 20, 20;
		
		//BlastProtection
		InInventory "PowerBlastProtection"
		drawimage "ABV1A0", -20, 20, center, 20, 20;
		
		//Amulet Of Protection
		InInventory "PowerIronFeet2"
		drawimage "ARMIA0", -20, 20, center, 20, 20;
			
		//Torch
		InInventory "LightSpell"
		drawimage "TOR2A0", -20, 20, center, 20, 20;
		
		//HammerZeit
		InInventory "PowerTimeFreezer"
		drawimage "FBMBE0", -20, 20, center, 20, 20;	
		
	// *****ARMOR STUFF*****

		Alpha 0.6
		drawimage "CORPICT2", -106, -1, none, 90,90;
		
		Alpha 1.0
		//drawimage armoricon, 55, -25, center;
		
		drawstring "SMALLFONT", Gray, "Armor",55,-36,0,alignment(right);
		
		drawstring "SMALLFONT", White, "/",100,-35,0,alignment(center);
		
		IfCVARInt "ProtecType", 0, equal
		{
			drawnumber 3, "SMALLFONT", DarkGrey, Armor, alignment(center) | fillzeros , 80, -35;
			drawnumber 3, "SMALLFONT", DarkGrey, 200, alignment(center), 120, -35;
		}
		IfCVARInt "ProtecType", 1, equal
		{
		
			drawnumber 3, "SMALLFONT", Grey, Armor, alignment(center) | fillzeros, 80, -35;
			drawnumber 3, "SMALLFONT", Grey, 200, alignment(center), 120, -35;
		}
		IfCVARInt "ProtecType", 2, equal
		{
			drawnumber 3, "SMALLFONT", ArmorGold, Armor, alignment(center) | fillzeros, 80, -35;
			drawnumber 3, "SMALLFONT", ArmorGold, 200, alignment(center), 120, -35;
		}

	// *****HEALTH STUFF*****

		//drawmugshot 1, 8, -40;
		drawstring "SMALLFONT", Green, "Health",60,-20,0,alignment(right);
		
		drawstring "SMALLFONT", White, "/",100,-20,0,alignment(center);
		
		
		IfHealth not 25%
		{
			drawnumber 3, "SMALLFONT", DarkRed, Health, alignment(center) | fillzeros, 80, -20;
			drawnumber 3, "SMALLFONT", DarkRed, "MaxHealthCounter", alignment(center) | fillzeros, 120, -20;
		}
		Else IfHealth not 50%
		{
			drawnumber 3, "SMALLFONT", Red, Health, alignment(center) | fillzeros, 80, -20;
			drawnumber 3, "SMALLFONT", Red, "MaxHealthCounter", alignment(center) | fillzeros, 120, -20;
		}
		Else
		{
			drawnumber 3, "SMALLFONT", Green, Health, alignment(center) | fillzeros, 80, -20;
			drawnumber 3, "SMALLFONT", Green, "MaxHealthCounter", alignment(center) | fillzeros, 120, -20;
		}

// *****EXPERIENCE AND LEVEL*****
		

		drawbar "SIMXPARF", "SIMXPARE", Experience, horizontal, 0+center, 8;
			
		drawimage "NULVL2", -10+center, 15;
		drawimage "NULVL", -11+center, 14;
		drawnumber 3, "SMALLFONT", Black, Level, alignment(Center), 21+center, 15;
		drawnumber 3, "SMALLFONT", White, Level, alignment(Center), 20+center, 14;

		
// *****INVENTORY STUFFS*****

		drawkeybar 9, horizontal,Reverse, 10, -40, 4;
		drawkeybar 9, horizontal,Reverse, 10, -40, 24, 9;
		drawkeybar 9, horizontal,Reverse, 10, -40, 44, 18;
		
		//drawinventorybar Hexen, alwaysshow | noarrows, 3, INDEXFONT, 2, -50;
				
		InInventory "BrutalSilverShield", 1
		{
			drawimage "HUDSHLD", 146,-32, center,11,11;

			drawnumber 1, "INDEXFONT", White, BrutalSilverShield, Alignment(Center), 146,-31;
		}
		
		InInventory not "BrutalSilverShield", 1
		{
			Alpha 0.5
			drawimage "HUDSHLD", 146,-32, center,11,11;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalSilverShield, Alignment(Center), 146,-31;
		}
		
		InInventory "BrutalEnchantedShield", 1
		{
			drawimage "HUDSHLD2", 161,-31, center,11,11;

			drawnumber 1, "INDEXFONT", White, BrutalEnchantedShield, Alignment(Center), 161,-31;
		}
		
		InInventory not "BrutalEnchantedShield", 1
		{
			Alpha 0.5
			drawimage "HUDSHLD2", 161,-31, center,11,11;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalEnchantedShield, Alignment(Center), 161,-31;
		}
		
		InInventory "BrutalArtiHealth", 1
		{
			drawimage "ARTIPTN2",146,-18,center,11,11;

			drawnumber 2,INDEXFONT,White,"BrutalArtiHealth",alignment(Center),146,-17;
		}
		
		InInventory not "BrutalArtiHealth", 1
		{
			Alpha 0.5
			drawimage "ARTIPTN2",146,-18,center,11,11;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiHealth",alignment(Center),146,-17;
		}
		
		InInventory "BrutalArtiSuperHealth", 1
		{
			drawimage "ARTISPHL",161,-17,center,11,11;

			drawnumber 2,INDEXFONT,White,"BrutalArtiSuperHealth",alignment(Center),161,-17;
		}
		
		InInventory not "BrutalArtiSuperHealth", 1
		{
			Alpha 0.5
			drawimage "ARTISPHL",161,-17,center,11,11;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiSuperHealth",alignment(Center),161,-17;
		}
		
		
	// ***** USABLE ITEM INVENTORY *****

	
		InInventory "AdrenalineBooster", 1
		{
			drawimage "TFULB0",19,-88,center,28,28;
			drawnumber 2,INDEXFONT,White,"AdrenalineBooster",alignment(Center),19,-81;
		}
		InInventory not "AdrenalineBooster", 1
		{
			Alpha 0.5
			drawimage "TFULB0",19,-88,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"AdrenalineBooster",alignment(Center),19,-81;
		}
					
		InInventory "BrutalShadowSphere", 1
		{
			drawimage "ARTIINVS",51,-87,center,28,28;
			drawnumber 2,INDEXFONT,White,"BrutalShadowSphere",alignment(Center),51,-81;
		}
		InInventory not "BrutalShadowSphere", 1
		{
			Alpha 0.5
			drawimage "ARTIINVS",51,-87,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalShadowSphere",alignment(Center),51,-81;
		}
		
		Ininventory "HDKrater", 1
		{
			drawimage "ARTIBMAN",86,-87,center,28,28;
			drawnumber 2,INDEXFONT,White,"HDKrater",alignment(Center),86,-81;
		}
		Ininventory not "HDKrater", 1
		{
			Alpha 0.5
			drawimage "ARTIBMAN",86,-87,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"HDKrater",alignment(Center),86,-81;
		}
		
		InInventory "BrutalChickenDevice", 1
		{
			drawimage "ARTIEGGC",119,-88,center,28,28;
			drawnumber 2,INDEXFONT,White,"BrutalChickenDevice",alignment(Center),119,-81;
		}
		InInventory not "BrutalChickenDevice", 1
		{
			Alpha 0.5
			drawimage "ARTIEGGC",119,-88,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalChickenDevice",alignment(Center),119,-81;
		}
		
		InInventory "AmuletofProtection", 1
		{
			drawimage "ARMIA0",154,-85,center,23,23;
			drawnumber 2,INDEXFONT,White,"AmuletofProtection",alignment(Center),154,-81;
		}
		InInventory not "AmuletofProtection", 1
		{
			Alpha 0.5
			drawimage "ARMIA0",154,-85,center,23,23;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"AmuletofProtection",alignment(Center),154,-81;
		}
			
		InInventory "BrutalInvuRing", 1
		{
			drawimage "ARTIINVU",19,-57,center,28,28;
			drawnumber 2,INDEXFONT,White,"BrutalInvuRing",alignment(Center),19,-50;
		}
		InInventory not "BrutalInvuRing", 1
		{
			Alpha 0.5
			drawimage "ARTIINVU",19,-57,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalInvuRing",alignment(Center),19,-50;
		}
		
		InInventory "BrutalArtiFly", 1
		{
			drawimage "ARTISOAR",51,-57,center,28,28;
			drawnumber 2,INDEXFONT,White,"BrutalArtiFly",alignment(Center),51,-50;
		}
		InInventory not "BrutalArtiFly", 1
		{
			Alpha 0.5
			drawimage "ARTISOAR",51,-57,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiFly",alignment(Center),51,-50;
		}
		
		InInventory "BrutalArtiTeleport", 1
		{
			drawimage "ARTIATLP",86,-57,center,28,28;
			drawnumber 2,INDEXFONT,White,"BrutalArtiTeleport",alignment(Center),86,-50;
		}
		InInventory not "BrutalArtiTeleport", 1
		{
			Alpha 0.5
			drawimage "ARTIATLP",86,-57,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiTeleport",alignment(Center),86,-50;
		}
		
		InInventory "ClassicTomeOfPower", 1
		{
			drawimage "ARTIPWBK",119,-57,center,28,28;
			drawnumber 2,INDEXFONT,White,"ClassicTomeOfPower",alignment(Center),119,-50;
		}
		InInventory not "ClassicTomeOfPower", 1
		{
			Alpha 0.5
			drawimage "ARTIPWBK",119,-57,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"ClassicTomeOfPower",alignment(Center),119,-50;
		}
		
		InInventory "BlastVest", 1
		{
			drawimage "ABV1A0",153,-57,center,28,28;
			drawnumber 2,INDEXFONT,White,"BlastVest",alignment(Center),154,-50;
		}
		InInventory not "BlastVest", 1
		{
			Alpha 0.5
			drawimage "ABV1A0",153,-57,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BlastVest",alignment(Center),154,-50;
		}
		
		InInventory "ArtiTorch", 1
		{
			drawimage "ARTITRCH",19,-117,center,28,28;
			drawnumber 2,INDEXFONT,White,"ArtiTorch",alignment(Center),19,-112;
		}
		InInventory not "ArtiTorch", 1
		{
			Alpha 0.5
			drawimage "ARTITRCH",19,-117,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"ArtiTorch",alignment(Center),19,-112;
		}
		
		
		
		InInventory "ClassicExplosiveBottle", 1
		{
			drawimage "ARTIPSBG",-40+center,-25,center,28,28;
			drawnumber 2,INDEXFONT,White,"ClassicExplosiveBottle",alignment(Center),-40+center,-19;
		}
		
		InInventory not "ClassicExplosiveBottle", 1
		{
			Alpha 0.5
			drawimage "ARTIPSBG",-40+center,-25,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"ClassicExplosiveBottle",alignment(Center),-40+center,-19;
		}
		
				
		InInventory "ClassicDroppedBottle", 1
		{
			drawimage "ARTIPSBR",0+center,-25,center,28,28;
			drawnumber 2,INDEXFONT,White,"ClassicExplosiveBottle",alignment(Center),0+center,-19;
		}
		
		InInventory not "ClassicDroppedBottle", 1
		{
			Alpha 0.5
			drawimage "ARTIPSBR",0+center,-25,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"ClassicExplosiveBottle",alignment(Center),0+center,-19;
		}
		
		InInventory "ClassicPoisonBottle", 1
		{
			drawimage "ARTIPSBB",40+center,-25,center,28,28;
			drawnumber 2,INDEXFONT,White,"ClassicExplosiveBottle",alignment(Center),40+center,-19;
		}
		
		InInventory not "ClassicPoisonBottle", 1
		{
			Alpha 0.5
			drawimage "ARTIPSBB",40+center,-25,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"ClassicExplosiveBottle",alignment(Center),40+center,-19;
		}
		
	}		

	PlayerType "BrutalCorvus"
	{
		
		drawstring "SMALLFONT", Green, "Charge", -110, -95, 0, alignment(right) | drawshadow;
		drawstring "SMALLFONT", Green, "Ammo", -57, -95, 0, alignment(right) | drawshadow;
		drawstring "SMALLFONT", Green, "Max", -10, -95, 0, drawshadow;
		
		drawbar "YBARF", "YBAR1", Ammo("GoldWandCharge"), horizontal, -161, -14;
		drawnumber 3, "SMALLFONT", ElvenGold, BrutalGoldWandAmmo, Alignment(right) | drawshadow, -61, -15;
		drawnumber 3, "SMALLFONT", ElvenGold, AmmoCapacity("BrutalGoldWandAmmo"), alignment(right) | drawshadow, -10, -15;
		
		drawbar "GBARF", "GBAR1", Ammo("BrutalCrossbowAmmo"), horizontal, -161, -26;
		drawnumber 3, "SMALLFONT", EtherealGreen, BrutalCrossbowAmmo, Alignment(right) | drawshadow, -61, -27;
		drawnumber 3, "SMALLFONT", EtherealGreen, AmmoCapacity("BrutalCrossbowAmmo"), alignment(right) | drawshadow, -10, -27;
		
		drawbar "BBARF", "BBAR1", Ammo("BrutalBlasterCharge"), horizontal, -161, -38;
		drawnumber 3, "SMALLFONT", DragonBlue, BrutalBlasterAmmo, Alignment(right) | drawshadow, -61, -39;
		drawnumber 3, "SMALLFONT", DragonBlue, AmmoCapacity("BrutalBlasterAmmo"), alignment(right) | drawshadow, -10, -39;
		
		drawbar "RBARF", "RBAR1", Ammo("SkullRodCharge"), horizontal, -161, -51;
		drawnumber 3, "SMALLFONT", HellRed, BrutalSkullRodAmmo, Alignment(right) | drawshadow, -61, -52;
		drawnumber 3, "SMALLFONT", HellRed, AmmoCapacity("BrutalSkullRodAmmo"), alignment(right) | drawshadow, -10, -52;
		
		drawbar "GLDBARF", "GLDBAR1", Ammo("PhoenixRodCharge"), horizontal, -161, -64;
		drawnumber 3, "SMALLFONT", PhoenixYellow, BrutalPhoenixRodAmmo, Alignment(right) | drawshadow, -61, -65;
		drawnumber 3, "SMALLFONT", PhoenixYellow, AmmoCapacity("BrutalPhoenixRodAmmo"), alignment(right) | drawshadow, -10, -65;
		
		drawbar "GRYBARF", "GRYBAR1", Ammo("MaceCharge"), horizontal, -161, -77;
		drawnumber 3, "SMALLFONT", Gray, BrutalMaceAmmo, Alignment(right) | drawshadow, -61, -78;
		drawnumber 3, "SMALLFONT", Gray, AmmoCapacity("BrutalMaceAmmo"), alignment(right) | drawshadow, -10, -78;
		
			
		//Cock of the Walk
		InInventory "PowerRooster"
		drawimage "ARTIEGGD", -10, 30, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime RoosterUse, whennotzero, alignment(left), -20, 30;
			
		//Adrenaline
		InInventory "PowerDoubleFiringSpeed"
		drawimage "TFULB0", -10, 40, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime AdrenalineBooster, whennotzero, alignment(left), -20, 40;
		
		//Shadow
		InInventory "PowerGhost"
		drawimage "ARTIINVS", -10, 52, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BrutalShadowSphere, whennotzero, alignment(left), -20, 50;
		
		//Invulnerability Ring
		InInventory "PowerInvulnerable"
		drawimage "ARTIINVU", -10, 60, center, 10, 10;
		drawnumber 5, INDEXFONT, White, PowerupTime BrutalInvuRing, whennotzero, alignment(left), -20, 60;
		
		//Flight
		InInventory "PowerFlight"
		drawimage "SSKIN", -20, 20, center, 20, 20;
		
		//Tome Of Power
		InInventory "PowerHDLevel2"
		drawimage "ARTIPWBK", -20, 20, center, 20, 20;
		
		//BlastProtection
		InInventory "PowerBlastProtection"
		drawimage "ABV1A0", -20, 20, center, 20, 20;
		
		//Amulet Of Protection
		InInventory "PowerIronFeet2"
		drawimage "ARMIA0", -20, 20, center, 20, 20;
			
		//Torch
		InInventory "LightSpell"
		drawimage "TOR2A0", -20, 20, center, 20, 20;
		
		//HammerZeit
		InInventory "PowerTimeFreezer"
		drawimage "FBMBE0", -20, 20, center, 20, 20;	
			
	// *****ARMOR STUFF*****

		//drawimage "TSTMABOX", 1, -1;
			
		//drawimage armoricon, 55, -25, center;
			
		drawstring "SMALLFONT", Gray, "Armor",55,-36,0,alignment(right);
			
		drawstring "SMALLFONT", White, "/",100,-35,0,alignment(center);
		
		IfCVARInt "ProtecType", 0, equal
		{
			drawnumber 3, "SMALLFONT", DarkGrey, Armor, alignment(center) | fillzeros , 80, -35;
			drawnumber 3, "SMALLFONT", DarkGrey, 200, alignment(center), 120, -35;
		}
		IfCVARInt "ProtecType", 1, equal
		{
		
			drawnumber 3, "SMALLFONT", Grey, Armor, alignment(center) | fillzeros, 80, -35;
			drawnumber 3, "SMALLFONT", Grey, 200, alignment(center), 120, -35;
		}
		IfCVARInt "ProtecType", 2, equal
		{
			drawnumber 3, "SMALLFONT", ArmorGold, Armor, alignment(center) | fillzeros, 80, -35;
			drawnumber 3, "SMALLFONT", ArmorGold, 200, alignment(center), 120, -35;
		}

	// *****HEALTH STUFF*****

		//drawmugshot 1, 8, -40;
		drawstring "SMALLFONT", Green, "Health",60,-20,0,alignment(right);
			
		drawstring "SMALLFONT", White, "/",100,-20,0,alignment(center);
			
			
		IfHealth not 25%
		{
			drawnumber 3, "SMALLFONT", DarkRed, Health, alignment(center) | fillzeros, 80, -20;
			drawnumber 3, "SMALLFONT", DarkRed, "MaxHealthCounter", alignment(center) | fillzeros, 120, -20;
		}
		Else IfHealth not 50%
		{
			drawnumber 3, "SMALLFONT", Red, Health, alignment(center) | fillzeros, 80, -20;
			drawnumber 3, "SMALLFONT", Red, "MaxHealthCounter", alignment(center) | fillzeros, 120, -20;
		}
		Else
		{
			drawnumber 3, "SMALLFONT", Green, Health, alignment(center) | fillzeros, 80, -20;
			drawnumber 3, "SMALLFONT", Green, "MaxHealthCounter", alignment(center) | fillzeros, 120, -20;
		}

	// *****EXPERIENCE AND LEVEL*****
			

		drawbar "SIMXPARF", "SIMXPARE", Experience, horizontal, 0+center, 8;
			
		drawimage "NULVL2", -10+center, 15;
		drawimage "NULVL", -11+center, 14;
		drawnumber 3, "SMALLFONT", Black, Level, alignment(Center), 21+center, 15;
		drawnumber 3, "SMALLFONT", White, Level, alignment(Center), 20+center, 14;

			
	// *****INVENTORY STUFFS*****

		drawkeybar 9, horizontal,Reverse, 10, -40, 4;
		drawkeybar 9, horizontal,Reverse, 10, -40, 24, 9;
		drawkeybar 9, horizontal,Reverse, 10, -40, 44, 18;
		
		//drawinventorybar Hexen, alwaysshow | noarrows, 3, INDEXFONT, 2, -50;
				
		InInventory "BrutalSilverShield", 1
		{
			drawimage "HUDSHLD", 146,-32, center,11,11;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalSilverShield, Alignment(Center), 146,-31;
		}
		
		InInventory not "BrutalSilverShield", 1
		{
			Alpha 0.5
			drawimage "HUDSHLD", 146,-32, center,11,11;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalSilverShield, Alignment(Center), 146,-31;
		}
			
		InInventory "BrutalEnchantedShield", 1
		{
			drawimage "HUDSHLD2", 161,-31, center,11,11;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalEnchantedShield, Alignment(Center), 161,-31;
		}
			
		InInventory not "BrutalEnchantedShield", 1
		{
			Alpha 0.5
			drawimage "HUDSHLD2", 161,-31, center,11,11;
			Alpha 0.7
			drawnumber 1, "INDEXFONT", White, BrutalEnchantedShield, Alignment(Center), 161,-31;
		}
			
		InInventory "BrutalArtiHealth", 1
		{
			drawimage "ARTIPTN2",146,-18,center,11,11;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiHealth",alignment(Center),146,-17;
		}
			
		InInventory not "BrutalArtiHealth", 1
		{
			Alpha 0.5
			drawimage "ARTIPTN2",146,-18,center,11,11;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiHealth",alignment(Center),146,-17;
		}
			
		InInventory "BrutalArtiSuperHealth", 1
		{
			drawimage "ARTISPHL",161,-17,center,11,11;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiSuperHealth",alignment(Center),161,-17;
		}
			
		InInventory not "BrutalArtiSuperHealth", 1
		{
			Alpha 0.5
			drawimage "ARTISPHL",161,-17,center,11,11;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiSuperHealth",alignment(Center),161,-17;
		}
			
			
	// ***** USABLE ITEM INVENTORY *****



				
		InInventory "AdrenalineBooster", 1
		{
			drawimage "TFULB0",18,-88,center,28,28;
			Alpha 1.0
			drawnumber 2,INDEXFONT,White,"AdrenalineBooster",alignment(Center),18,-81;
		}
		InInventory not "AdrenalineBooster", 1
		{
			Alpha 0.5
			drawimage "TFULB0",18,-88,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"AdrenalineBooster",alignment(Center),18,-81;
		}
							
		InInventory "BrutalShadowSphere", 1
		{
			drawimage "ARTIINVS",62,-87,center,28,28;
			Alpha 1.0
			drawnumber 2,INDEXFONT,White,"BrutalShadowSphere",alignment(Center),62,-81;
		}
		InInventory not "BrutalShadowSphere", 1
		{
			Alpha 0.5
			drawimage "ARTIINVS",62,-87,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalShadowSphere",alignment(Center),62,-81;
		}
				
		ininventory "KraterCharge", 300
		{
			drawimage "HDA1O0",110,-88,center,28,28;
		}
		Ininventory not "KraterCharge", 300
		{
			drawbar "HDA1M0", "HDA1N0", Ammo("KraterCharge"),vertical,98,-98;
			drawnumber 2,INDEXFONT,White,Ammo("KraterCharge"),alignment(Center),110,-81;
		}
				
		InInventory "BrutalChickenDevice", 1
		{
			drawimage "ARTIEGGC",153,-88,center,28,28;
			Alpha 1.0
			drawnumber 2,INDEXFONT,White,"BrutalChickenDevice",alignment(Center),153,-81;
		}
		InInventory not "BrutalChickenDevice", 1
		{
			Alpha 0.5
			drawimage "ARTIEGGC",153,-88,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalChickenDevice",alignment(Center),153,-81;
		}
				
		InInventory "BrutalInvuRing", 1
		{
			drawimage "ARTIINVU",18,-57,center,28,28;
			Alpha 1.0
			drawnumber 2,INDEXFONT,White,"BrutalInvuRing",alignment(Center),18,-50;
		}
		InInventory not "BrutalInvuRing", 1
		{
			Alpha 0.5
			drawimage "ARTIINVU",18,-57,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalInvuRing",alignment(Center),18,-50;
		}
				
		InInventory "BrutalArtiFly", 1
		{
			drawimage "ARTISOAR",62,-57,center,28,28;
			Alpha 1.0
			drawnumber 2,INDEXFONT,White,"BrutalArtiFly",alignment(Center),62,-50;
		}
		InInventory not "BrutalArtiFly", 1
		{
			Alpha 0.5
			drawimage "ARTISOAR",62,-57,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiFly",alignment(Center),62,-50;
		}
				
		InInventory "BrutalArtiTeleport", 1
		{
			drawimage "ARTIATLP",110,-57,center,28,28;
			Alpha 1.0
			drawnumber 2,INDEXFONT,White,"BrutalArtiTeleport",alignment(Center),110,-50;
		}
		InInventory not "BrutalArtiTeleport", 1
		{
			Alpha 0.5
			drawimage "ARTIATLP",110,-57,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalArtiTeleport",alignment(Center),110,-50;
		}
				
		InInventory "RoosterRoaster", 1
		{
			drawimage "ARTIEGGD",153,-57,center,28,28;
			Alpha 1.0
			drawnumber 2,INDEXFONT,White,"RoosterRoaster",alignment(Center),153,-50;
		}
		InInventory not "RoosterRoaster", 1
		{
			Alpha 0.5
			drawimage "ARTIEGGD",153,-57,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"RoosterRoaster",alignment(Center),153,-50;
		}
		
		InInventory "BrutalExplosiveBottle", 1
		{
			drawimage "ARTIPSBG",-40+center,-25,center,28,28;
			drawnumber 2,INDEXFONT,White,"BrutalExplosiveBottle",alignment(Center),-40+center,-19;
		}
		
		InInventory not "BrutalExplosiveBottle", 1
		{
			Alpha 0.5
			drawimage "ARTIPSBG",-40+center,-25,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalExplosiveBottle",alignment(Center),-40+center,-19;
		}
		
				
		InInventory "BrutalDroppedBottle", 1
		{
			drawimage "ARTIPSBR",0+center,-25,center,28,28;
			drawnumber 2,INDEXFONT,White,"BrutalDroppedBottle",alignment(Center),0+center,-19;
		}
		
		InInventory not "BrutalDroppedBottle", 1
		{
			Alpha 0.5
			drawimage "ARTIPSBR",0+center,-25,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalDroppedBottle",alignment(Center),0+center,-19;
		}
		
		InInventory "BrutalPoisonBottle", 1
		{
			drawimage "ARTIPSBB",40+center,-25,center,28,28;
			drawnumber 2,INDEXFONT,White,"BrutalPoisonBottle",alignment(Center),40+center,-19;
		}
		
		InInventory not "BrutalPoisonBottle", 1
		{
			Alpha 0.5
			drawimage "ARTIPSBB",40+center,-25,center,28,28;
			Alpha 0.7
			drawnumber 2,INDEXFONT,White,"BrutalPoisonBottle",alignment(Center),40+center,-19;
		}
	}		
	}
}

//************************
//  Fullscreen Condensed
//************************


//COMING SOON