[enu default]

VERSION = "Ver 1.8.4 3-17-25";


PRESSKEY = "Press any key.";
PRESSYN = "Make thine choice.";

QUITMSG = "I'm getting too chivalrous for this shit";
DOSY = "(dost thou quit?)";
TXT_YES = "Aye!";
TXT_NO = "Nay!";

QUITMSG1 = "Being the wise and courageour knight that you are  you feel strongth welling.\n in your body.\n return to title screen.\n challenge again!";
QUITMSG2 = "This screen is an illusion and is a trap devisut by Satan. Go ahead dauntlessly! Make rapid progress!";
QUITMSG3 = "Congraturation, this game is happy end. Thank you!";
QUITMSG4 = "Be off with you, knave.";
QUITMSG5 = "Green knight shot the food";
QUITMSG6 = "Beware when you slay Bonelords.\n If not gibbed they may curse you with spirits that revive nearby slain foes!";
QUITMSG7 = "Don't have negative thoughts,\n remember your mantra";
QUITMSG8 = "Reminder that Kobolds are for bully.";
QUITMSG9 = "I am free from injury\n because of the ointment.";
QUITMSG10 = "How the hell do you eat through a helmet's visor anyway?";
QUITMSG11 = "It's a sad thing that your adventures have ended here!!";
QUITMSG12 = "Insert credit(s) to continue.\n 5...4...3...2...1...";
QUITMSG13 = "'AXES TAKE SKILL!'\n So sayeth, Lord Blaz";
QUITMSG14 = "WELCOME!\n TO DIE!";


GOTBLUECARD = "Found a Blue Key.";
GOTYELWCARD = "Found a Yellow Key.";
GOTREDCARD = "Found a Red Key.";
GOTBLUESKUL = "Found a Blue Skull Key.";
GOTYELWSKUL = "Found a Yellow Skull Key.";
GOTREDSKUL = "Found a Red Skull Key.";


//=========Difficulty names=========

//+++++Blaz++++++
blazBaby = "\clKnave\c-";
blazEasy = "\clSquire\c-";
blazNormal = "\clKnight\c-";
blazHard = "\clLord\c-";
blazNightmare = "\cgKNIGHTMARE\c-";


//+++++Doomslayer++++++
SlayerBaby = "\cdRookie\c-";
SlayerEasy = "\cdPrivate\c-";
SlayerNormal = "\cdMarine\c-";
SlayerHard = "\cdCrusader\c-";
SlayerNightmare = "\cgDOOMSLAYER\c-";


//+++++Kustam++++++
KustamBaby = "\cyVery Easy\c-";
KustamEasy = "\cyEasy\c-";
KustamNormal = "\cyNormal\c-";
KustamHard = "\cyHard\c-";
KustamNightmare = "\cgVery Hard\c-";


//+++++Samson++++++
SamsonBaby = "\cfMiscreant\c-";
SamsonEasy = "\cfThief\c-";
SamsonNormal = "\cfRogue\c-";
SamsonHard = "\cfHero\c-";
SamsonNightmare = "\cgBOLD\c-";


CONFIRM_NIGHTMARE = "Your foes are fast, aggressive, and have new attacks.\n \n Only for the brave or foolHardy";


GMOTACONTROL_TEXT1 =
	"\cyWeapon Actions\c-";

GMOTACONTROL_TEXT2 =
	"\cyMovement\c-";

GMOTACONTROL_TEXT3 =
	"\cyJukebox Control\c-";
	

GMOTACUSTOMIZE_TEXT1 =
	"\cyGAMEPLAY CUSTOMIZATION\c-";

GMOTACUSTOMIZE_TEXT2 =
	"\cyEquipment\c-";

GMOTACUSTOMIZE_TEXT3 =
	"\cfInventory Reset:\c-";
	
GMOTACUSTOMIZE_TEXT4 =
	"\cyMiscellaneous\c-";

GMOTACUSTOMIZE_TEXT5 =
	"\cfMight Ring HP value:\c-";
	
GMOTACUSTOMIZE_TEXT6 =
	"\cfFootstep sounds:\c-";

GMOTACUSTOMIZE_TEXT7 =
	"\cfJukebox:\c-";
	

