// Texture definitions generated by SLADE3
// on Fri Mar  7 22:32:12 2025

Sprite "LAL1A0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARLZ14", 0, 0
}

Sprite "LAL1B0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARLZ11", 0, 0
}

Sprite "LAL1C0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARLZ12", 0, 0
}

Sprite "LAL1D0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARLZ15", 0, 0
}

Sprite "LAL1E0", 116, 127
{
	XScale 0.900
	YScale 0.900
	Offset -73, -56
	Patch "LARLZ16", 0, 0
}

Sprite "LAL1F0", 116, 127
{
	Offset -89, -62
	Patch "LARLZ17", 0, 0
}

Sprite "LAL1G0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -70
	Patch "LARLZ18", 0, 0
}

Sprite "LAL1H0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -69
	Patch "LARLZ19", 0, 0
}

Sprite "LAL1I0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -68
	Patch "LARLZ19", 0, 0
}

Sprite "LAL1J0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARLZ13", 0, 0
}

Sprite "LAL2A0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -66
	Patch "LARLZ21", 0, 0
}

Sprite "LAL2B0", 116, 127
{
	XScale 0.850
	YScale 0.850
	Offset -65, -50
	Patch "LARLZ22", 0, 0
}

Sprite "LAL2C0", 116, 127
{
	XScale 0.900
	YScale 0.900
	Offset -73, -53
	Patch "LARLZ23", 0, 0
}

Sprite "LAL2D0", 116, 127
{
	Offset -89, -62
	Patch "LARLZ24", 0, 0
}

Sprite "LAL2E0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -70
	Patch "LARLZ25", 0, 0
}

Sprite "LAL3A0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -66
	Patch "LARLZ31", 0, 0
}

Sprite "LAL3B0", 116, 127
{
	XScale 0.800
	YScale 0.800
	Offset -57, -48
	Patch "LARLZ32", 0, 0
}

Sprite "LAL3C0", 116, 127
{
	XScale 0.900
	YScale 0.900
	Offset -73, -54
	Patch "LARLZ33", 0, 0
}

Sprite "LAL3D0", 116, 127
{
	Offset -89, -62
	Patch "LARLZ34", 0, 0
}

Sprite "LAL3E0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -71
	Patch "LARLZ35", 0, 0
}

Sprite "LAL3F0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -69
	Patch "LARLZ36", 0, 0
}

Sprite "LAL4A0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -106, -66
	Patch "LARLZ14", 0, 0
}

Sprite "LAL4B0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -67
	Patch "LARLZ14", 0, 0
}

Sprite "LAL4C0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -104, -66
	Patch "LARLZ14", 0, 0
}

Sprite "LAL4D0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARLZ14", 0, 0
}

Sprite "LAL4E0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -66
	Patch "LARLZ14", 0, 0
}

Sprite "LAL4F0", 116, 127
{
	XScale 0.900
	YScale 0.900
	Offset -73, -56
	Patch "LARLZ42", 0, 0
}

Sprite "LAL4G0", 116, 127
{
	Offset -89, -62
	Patch "LARLZ43", 0, 0
}

Sprite "LAL4H0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -70
	Patch "LARLZ44", 0, 0
}

Sprite "LAL4I0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -69
	Patch "LARLZ45", 0, 0
}

Sprite "LAL4J0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -68
	Patch "LARLZ46", 0, 0
}

Sprite "KSB1A0", 556, 150
{
	Offset 155, -30
	Patch "LAMLA1", 0, 0
}

Sprite "KSB1B0", 556, 150
{
	Offset 155, -30
	Patch "LAMLA2", 0, 0
}

Sprite "KSB1C0", 556, 150
{
	Offset 155, -30
	Patch "LAMLA3", 0, 0
}

Sprite "KSB1D0", 556, 150
{
	Offset 170, -20
	Patch "LAMLA4", 0, 0
}

Sprite "KSB1E0", 556, 150
{
	XScale 1.100
	YScale 1.100
	Offset 171, -34
	Patch "LAMLA5", 0, 0
}

Sprite "KSB1F0", 556, 150
{
	Offset 183, -25
	Patch "LAMLA5", 0, 0
}

Sprite "KSB1G0", 556, 150
{
	Offset 200, -20
	Patch "LAMLA6", 0, 0
}

Sprite "KSB1H0", 556, 150
{
	Offset 205, -25
	Patch "LAMLA7", 0, 0
}

Sprite "KSB1I0", 556, 150
{
	XScale 0.900
	YScale 0.900
	Offset 217, -23
	Patch "LAMLA7", 0, 0
}

Sprite "KSB1J0", 556, 150
{
	Offset 181, -27
	Patch "LAMLA5", 0, 0
}

Sprite "KSB2A0", 260, 77
{
	Offset -13, -108
	Patch "LAMLB1", 0, 0
}

Sprite "KSB2B0", 260, 77
{
	Offset -21, -112
	Patch "LAMLB2", 0, 0
}

Sprite "KSB2C0", 260, 77
{
	XScale 1.100
	YScale 1.100
	Offset -69, -107
	Patch "LAMLB3", 0, 0
}

Sprite "KSB2D0", 260, 77
{
	Offset -49, -98
	Patch "LAMLB3", 0, 0
}

Sprite "KSB2E0", 260, 77
{
	Offset -50, -97
	Patch "LAMLB3", 0, 0
}

Sprite "KSB2F0", 260, 77
{
	Offset -51, -101
	Patch "LAMLB4", 0, 0
}

Sprite "KSB2G0", 260, 77
{
	XScale 0.900
	YScale 0.900
	Offset -66, -107
	Patch "LAMLB4", 0, 0
}

Sprite "KSB3A0", 254, 176
{
	XScale 0.800
	YScale 0.800
	Offset -10, 42
	Patch "LAMLC1", 0, 0
}

Sprite "KSB3B0", 254, 176
{
	XScale 0.800
	YScale 0.800
	Offset -10, 42
	Patch "LAMLC2", 0, 0
}

Sprite "KSB3C0", 254, 176
{
	Offset -38, 4
	Patch "LAMLC3", 0, 0
}

Sprite "KSB3D0", 254, 176
{
	Offset -38, 4
	Patch "LAMLC4", 0, 0
}

Sprite "KSB3E0", 254, 176
{
	XScale 1.100
	YScale 1.100
	Offset -54, -72
	Patch "LAMLC4", 0, 0
}

Sprite "KSB3F0", 254, 176
{
	XScale 1.100
	YScale 1.100
	Offset -54, -53
	Patch "LAMLC4", 0, 0
}

Sprite "KSB3G0", 254, 176
{
	XScale 1.100
	YScale 1.100
	Offset -54, -46
	Patch "LAMLC4", 0, 0
}

Sprite "KSB3H0", 254, 176
{
	XScale 1.100
	YScale 1.100
	Offset -54, -43
	Patch "LAMLC4", 0, 0
}

Sprite "KSB3I0", 254, 176
{
	Offset -42, -52
	Patch "LAMLC4", 0, 0
}

Sprite "KSB4A0", 214, 93
{
	XScale 1.200
	YScale 1.200
	Offset -12, -120
	Patch "LAMLD1", 0, 0
}

Sprite "KSB4B0", 214, 93
{
	XScale 1.100
	YScale 1.100
	Offset -9, -96
	Patch "LAMLD2", 0, 0
}

Sprite "KSB4C0", 214, 93
{
	Offset 10, -91
	Patch "LAMLD3", 0, 0
}

Sprite "KSB4D0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -108, -66
	Patch "LARLZ14", 0, 0
}

Sprite "LL2MA0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAL2M1", 0, 0
}

Sprite "LL2MB0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAL2M2", 0, 0
}

Sprite "LL2MC0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAL2M3", 0, 0
}

Sprite "LL2MD0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAL2M4", 0, 0
}

Sprite "LL2ME0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAL2M5", 0, 0
}

Sprite "LL2MF0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAL2M6", 0, 0
}

Sprite "LL2MG0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAL2M7", 0, 0
}

Sprite "LL2MH0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAL2M8", 0, 0
}

Sprite "LL2MI0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAL2M9", 0, 0
}

Sprite "LAM1A0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARMT4", 0, 0
}

Sprite "LAM1B0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARMT1", 0, 0
}

Sprite "LAM1C0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARMT2", 0, 0
}

Sprite "LAM1D0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -66
	Patch "LARMT5", 0, 0
}

Sprite "LAM1E0", 116, 127
{
	XScale 0.900
	YScale 0.900
	Offset -73, -54
	Patch "LARMT6", 0, 0
}

Sprite "LAM1F0", 116, 127
{
	Offset -89, -62
	Patch "LARMT7", 0, 0
}

Sprite "LAM1G0", 116, 127
{
	XScale 1.050
	YScale 1.050
	Offset -97, -65
	Patch "LARMT8", 0, 0
}

Sprite "LAM1H0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -67
	Patch "LARMT9", 0, 0
}

Sprite "LAM1I0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -66
	Patch "LARMT4", 0, 0
}

Sprite "LAM1J0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARMT3", 0, 0
}

Sprite "LAM2A0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -106, -66
	Patch "LARMT4", 0, 0
}

Sprite "LAM2B0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -67
	Patch "LARMT4", 0, 0
}

Sprite "LAM2C0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -104, -66
	Patch "LARMT4", 0, 0
}

Sprite "LAM2D0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARMT4", 0, 0
}

Sprite "LAM2E0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARMT10", 0, 0
}

Sprite "LAM2F0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LARMT11", 0, 0
}

Sprite "LAM2G0", 116, 127
{
	XScale 0.900
	YScale 0.900
	Offset -73, -54
	Patch "LARMT12", 0, 0
}

Sprite "LAM2H0", 116, 127
{
	Offset -89, -62
	Patch "LARMT13", 0, 0
}

Sprite "LAM2I0", 116, 127
{
	XScale 1.050
	YScale 1.050
	Offset -97, -65
	Patch "LARMT14", 0, 0
}

Sprite "LAM2J0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -67
	Patch "LARMT4", 0, 0
}

Sprite "KLG1A0", 284, 127
{
	Offset -4, -57
	Patch "LAGLB5", 0, 0
}

Sprite "KLG1B0", 416, 116
{
	Offset 139, -64
	Patch "LAGLC5", 0, 0
}

Sprite "KLG1C0", 416, 116
{
	XScale 1.100
	YScale 1.100
	Offset 170, -71
	Patch "LAGLC7", 0, 0
}

Sprite "KLG1D0", 695, 135
{
	XScale 1.100
	YScale 1.100
	Offset 177, -76
	Patch "LAGLA1", 0, 0
}

Sprite "KLG2A0", 695, 135
{
	XScale 1.100
	YScale 1.100
	Offset 184, -73
	Patch "LAGLA1", 0, 0
}

Sprite "KLG2B0", 695, 135
{
	Offset 127, -50
	Patch "LAGLA2", 0, 0
}

Sprite "KLG2C0", 695, 135
{
	Offset 127, -50
	Patch "LAGLA3", 0, 0
}

Sprite "KLG2D0", 695, 135
{
	Offset 198, -52
	Patch "LAGLA4", 0, 0
}

Sprite "KLG2E0", 695, 135
{
	Offset 198, -52
	Patch "LAGLA5", 0, 0
}

Sprite "KLG3A0", 695, 135
{
	XScale 1.100
	YScale 1.100
	Offset 184, -73
	Patch "LAGLA1", 0, 0
	{
		FlipX
	}
}

Sprite "KLG3B0", 695, 135
{
	Offset 248, -50
	Patch "LAGLA2", 0, 0
	{
		FlipX
	}
}

Sprite "KLG3C0", 695, 135
{
	Offset 247, -50
	Patch "LAGLA3", 0, 0
	{
		FlipX
	}
}

Sprite "KLG3D0", 695, 135
{
	Offset 198, -52
	Patch "LAGLA4", 0, 0
	{
		FlipX
	}
}

Sprite "KLG3E0", 695, 135
{
	Offset 198, -52
	Patch "LAGLA5", 0, 0
	{
		FlipX
	}
}

Sprite "KLG4A0", 284, 127
{
	Offset 10, -99
	Patch "LAGLB1", 0, 0
}

Sprite "KLG4B0", 284, 127
{
	Offset 21, -75
	Patch "LAGLB2", 0, 0
}

Sprite "KLG4C0", 284, 127
{
	Offset 48, -59
	Patch "LAGLB3", 0, 0
}

Sprite "KLG4D0", 284, 127
{
	XScale 0.900
	YScale 0.900
	Offset 64, -49
	Patch "LAGLB3", 0, 0
}

Sprite "KLG4E0", 284, 127
{
	XScale 0.900
	YScale 0.900
	Offset 64, -48
	Patch "LAGLB3", 0, 0
}

Sprite "KLG4F0", 284, 127
{
	XScale 0.800
	YScale 0.800
	Offset 60, -42
	Patch "LAGLB4", 0, 0
}

Sprite "KLG4G0", 284, 127
{
	XScale 0.800
	YScale 0.800
	Offset 1, -35
	Patch "LAGLB5", 0, 0
}

Sprite "KLG4H0", 416, 116
{
	XScale 0.900
	YScale 0.900
	Offset 158, -51
	Patch "LAGLC3", 0, 0
}

Sprite "KLG4I0", 416, 116
{
	Offset 90, -56
	Patch "LAGLC5", 0, 0
}

Sprite "KLG4J0", 416, 116
{
	Offset 84, -60
	Patch "LAGLC7", 0, 0
}

Sprite "KLG4K0", 416, 116
{
	Offset 89, -57
	Patch "LAGLC8", 0, 0
}

Sprite "KLG4L0", 416, 116
{
	Offset 90, -56
	Patch "LAGLC8", 0, 0
}

Sprite "KLG5A0", 416, 116
{
	Offset 113, -58
	Patch "LAGLC8", 0, 0
}

Sprite "KLG5B0", 416, 116
{
	Offset 137, -61
	Patch "LAGLC8", 0, 0
}

Sprite "KLG6A0", 284, 127
{
	XScale 0.800
	YScale 0.800
	Offset -52, -50
	Patch "LAGLB5", 0, 0
}

Sprite "KLG6B0", 416, 116
{
	XScale 0.900
	YScale 0.900
	Offset 124, -57
	Patch "LAGLC3", 0, 0
}

Sprite "KLG7A0", 416, 116
{
	Offset 82, -60
	Patch "LAGLC6", 0, 0
}

Sprite "KLG7B0", 416, 116
{
	Offset 79, -62
	Patch "LAGLC5", 0, 0
}

Sprite "KLG7C0", 416, 116
{
	XScale 0.900
	YScale 0.900
	Offset 147, -59
	Patch "LAGLC3", 0, 0
}

Sprite "KLG7D0", 214, 93
{
	XScale 0.900
	YScale 0.900
	Offset -18, -88
	Patch "LAGLD2", 0, 0
}

Sprite "KLG7E0", 214, 93
{
	Offset 4, -106
	Patch "LAGLD3", 0, 0
}

Sprite "KLG7F0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -102, -83
	Patch "LARMT3", 0, 0
}

Sprite "KLG7G0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -103, -71
	Patch "LARMT3", 0, 0
}

Sprite "KLG7H0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -104, -66
	Patch "LARMT3", 0, 0
}

Sprite "KLG8A0", 214, 93
{
	XScale 1.200
	YScale 1.200
	Offset -12, -120
	Patch "LAGLD1", 0, 0
}

Sprite "KLG8B0", 214, 93
{
	XScale 1.100
	YScale 1.100
	Offset -9, -96
	Patch "LAGLD2", 0, 0
}

Sprite "KLG8C0", 214, 93
{
	Offset 10, -91
	Patch "LAGLD3", 0, 0
}

Sprite "KLG8D0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -108, -66
	Patch "LARMT4", 0, 0
}

Sprite "KLG9A0", 416, 116
{
	Offset 90, -56
	Patch "GLVFSH1", 0, 0
}

Sprite "KLG9B0", 416, 116
{
	Offset 84, -60
	Patch "GLVFSH2", 0, 0
}

Sprite "KLG9C0", 416, 116
{
	Offset 89, -57
	Patch "GLVFSH3", 0, 0
}

Sprite "KLG9D0", 416, 116
{
	Offset 90, -56
	Patch "GLVFSH4", 0, 0
}

Sprite "KLG9E0", 416, 116
{
	Offset 90, -56
	Patch "GLVFSH5", 0, 0
}

Sprite "LM2LA0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAM2L1", 0, 0
}

Sprite "LM2LB0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAM2L2", 0, 0
}

Sprite "LM2LC0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAM2L3", 0, 0
}

Sprite "LM2LD0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAM2L4", 0, 0
}

Sprite "LM2LE0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAM2L5", 0, 0
}

Sprite "LM2LF0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAM2L6", 0, 0
}

Sprite "LM2LG0", 116, 127
{
	XScale 1.100
	YScale 1.100
	Offset -105, -65
	Patch "LAM2L8", 0, 0
}

Sprite "LEG1A0", 170, 74
{
	Offset -171, -129
	Patch "KSTLEG1", 0, 0
}

Sprite "LEG1B0", 170, 74
{
	Offset -159, -116
	Patch "KSTLEG1", 0, 0
}

Sprite "LEG1C0", 89, 142
{
	XScale 1.050
	YScale 1.050
	Offset -150, -42
	Patch "KSTLEG2", 0, 0
}

Sprite "LEG1D0", 89, 142
{
	XScale 0.950
	YScale 0.950
	Offset -133, -37
	Patch "KSTLEG2", 0, 0
}

Sprite "LEG1E0", 89, 142
{
	Offset -141, -39
	Patch "KSTLEG2", 0, 0
}

Sprite "LEG1F0", 89, 142
{
	Offset -143, -49
	Patch "KSTLEG2", 0, 0
}

Sprite "LEG1G0", 89, 142
{
	Offset -148, -79
	Patch "KSTLEG2", 0, 0
}

Sprite "LEG1H0", 170, 74
{
	Offset -179, -127
	Patch "KSTLEG1", 0, 0
}

Sprite "LEG1I0", 170, 74
{
	Offset -187, -137
	Patch "KSTLEG1", 0, 0
}

Sprite "LEG1J0", 170, 74
{
	Offset -160, -117
	Patch "KSTLEG1", 0, 0
}

Sprite "LEG2A0", 172, 74
{
	XScale 0.900
	YScale 0.900
	Offset -144, -105
	Patch "KSTLEG1", 0, 0
}

Sprite "LEG2B0", 170, 74
{
	XScale 0.850
	YScale 0.850
	Offset -137, -99
	Patch "KSTLEG1", 0, 0
}

Sprite "LEG2C0", 171, 74
{
	XScale 0.820
	YScale 0.820
	Offset -133, -96
	Patch "KSTLEG1", 0, 0
}

Sprite "LEG3A0", 173, 74
{
	Offset 1, -129
	Patch "KSTLEG1", 0, 0
	{
		FlipX
	}
}

Sprite "LEG3B0", 175, 74
{
	Offset -9, -116
	Patch "KSTLEG1", 0, 0
	{
		FlipX
	}
}

Sprite "LEG3C0", 89, 142
{
	XScale 1.050
	YScale 1.050
	Offset -100, -42
	Patch "KSTLEG2", 0, 0
	{
		FlipX
	}
}

Sprite "LEG3D0", 89, 142
{
	XScale 0.950
	YScale 0.950
	Offset -83, -37
	Patch "KSTLEG2", 0, 0
	{
		FlipX
	}
}

Sprite "LEG3E0", 89, 142
{
	Offset -93, -39
	Patch "KSTLEG2", 0, 0
	{
		FlipX
	}
}

Sprite "LEG3F0", 89, 142
{
	Offset -87, -49
	Patch "KSTLEG2", 0, 0
	{
		FlipX
	}
}

Sprite "LEG3G0", 89, 142
{
	Offset -80, -79
	Patch "KSTLEG2", 0, 0
	{
		FlipX
	}
}

Sprite "LEG3H0", 174, 74
{
	Offset 8, -127
	Patch "KSTLEG1", 0, 0
	{
		FlipX
	}
}

Sprite "LEG3I0", 173, 74
{
	Offset 16, -137
	Patch "KSTLEG1", 0, 0
	{
		FlipX
	}
}

Sprite "LEG4A0", 360, 74
{
	XScale 0.900
	YScale 0.900
	Offset 38, -106
	Patch "KSTLEG1", 0, 0
	{
		FlipX
	}
	Patch "KSTLEG1", 188, 0
}

Sprite "LEG4B0", 360, 74
{
	XScale 0.850
	YScale 0.850
	Offset 46, -102
	Patch "KSTLEG1", 0, 0
	{
		FlipX
	}
	Patch "KSTLEG1", 188, 0
}

Sprite "LEG4C0", 360, 74
{
	XScale 0.820
	YScale 0.820
	Offset 51, -100
	Patch "KSTLEG1", 0, 0
	{
		FlipX
	}
	Patch "KSTLEG1", 188, 0
}

Sprite "LEG4D0", 190, 142
{
	XScale 1.020
	YScale 1.020
	Offset -67, -45
	Patch "KSTLEG2", 101, 0
	Patch "KSTLEG2", 0, 0
	{
		FlipX
	}
}

Sprite "LEG4E0", 190, 142
{
	XScale 0.980
	YScale 0.980
	Offset -61, -43
	Patch "KSTLEG2", 101, 0
	Patch "KSTLEG2", 0, 0
	{
		FlipX
	}
}

Sprite "LEG4F0", 190, 142
{
	Offset -64, -43
	Patch "KSTLEG2", 101, 0
	Patch "KSTLEG2", 0, 0
	{
		FlipX
	}
}

Sprite "LEG4G0", 190, 142
{
	XScale 0.900
	YScale 0.900
	Offset -47, -48
	Patch "KSTLEG2", 101, 0
	Patch "KSTLEG2", 0, 0
	{
		FlipX
	}
}

Sprite "LEG4H0", 360, 74
{
	Offset 20, -119
	Patch "KSTLEG1", 0, 0
	{
		FlipX
	}
	Patch "KSTLEG1", 188, 0
}

Sprite "LEG4I0", 360, 74
{
	Offset 20, -142
	Patch "KSTLEG1", 0, 0
	{
		FlipX
	}
	Patch "KSTLEG1", 188, 0
}

Sprite "LEG4J0", 360, 74
{
	Offset 20, -150
	Patch "KSTLEG1", 0, 0
	{
		FlipX
	}
	Patch "KSTLEG1", 188, 0
}

Sprite "KWG1A0", 170, 100
{
	XScale 0.900
	YScale 0.900
	Offset 42, -71
	Patch "WRSGUN1", 0, 0
}

Sprite "KWG1B0", 170, 100
{
	Offset 27, -91
	Patch "WRSGUN3", 0, 0
}

Sprite "KWG1C0", 170, 100
{
	Offset 11, -80
	Patch "WRSGUN4", 0, 0
}

Sprite "KWG1D0", 170, 100
{
	Offset 12, -81
	Patch "WRSGUN5", 0, 0
}

Sprite "KWG1E0", 170, 100
{
	XScale 0.900
	YScale 0.900
	Offset 33, -77
	Patch "WRSGUN5", 0, 0
}

Sprite "KWG1F0", 170, 100
{
	Offset 10, -79
	Patch "WRSGUN5", 0, 0
}

Sprite "KWG1G0", 170, 100
{
	Offset 19, -86
	Patch "WRSGUN6", 0, 0
}

Sprite "KWG1H0", 170, 100
{
	Offset 29, -93
	Patch "WRSGUN7", 0, 0
}

Sprite "KWG1I0", 170, 100
{
	Offset 38, -92
	Patch "WRSGUN2", 0, 0
}

Sprite "KWG2A0", 170, 100
{
	XScale 0.900
	YScale 0.900
	Offset 33, -77
	Patch "WRSGUN8", 0, 0
}

Sprite "KWG3A0", 170, 100
{
	XScale 0.900
	YScale 0.900
	Offset 45, -68
	Patch "WRSGUN1", 0, 0
}

Sprite "KWG3B0", 170, 100
{
	Offset 20, -68
	Patch "WRSGUN2", 0, 0
}

Sprite "KWG3C0", 170, 100
{
	Offset 22, -70
	Patch "WRSGUN2", 0, 0
}

Sprite "KWG3D0", 170, 100
{
	Offset 21, -69
	Patch "WRSGUN2", 0, 0
}

Sprite "KWG3E0", 170, 100
{
	Offset 32, -73
	Patch "WRSGUN2", 0, 0
}

Sprite "KWG3E0", 170, 100
{
	Offset 43, -80
	Patch "WRSGUN2", 0, 0
}

Sprite "KWG3F0", 170, 100
{
	XScale 0.900
	YScale 0.900
	Offset 53, -69
	Patch "WRSGUN1", 0, 0
}

Sprite "KWG3G0", 170, 100
{
	XScale 0.900
	YScale 0.900
	Offset 60, -73
	Patch "WRSGUN1", 0, 0
}

Sprite "DRN1B0", 200, 150
{
	Offset 16, -40
	Patch "DRHND1", 0, 0
}

Sprite "DRN1C0", 200, 150
{
	Offset 16, -40
	Patch "DRHND18", 0, 0
}

Sprite "DRN1D0", 200, 150
{
	XScale 0.900
	YScale 0.900
	Offset 30, -35
	Patch "DRHND2", 0, 0
}

Sprite "DRN1E0", 200, 150
{
	Offset 17, -41
	Patch "DRHND3", 0, 0
}

Sprite "DRN1F0", 200, 150
{
	Offset 19, -42
	Patch "DRHND4", 0, 0
}

Sprite "DRN1G0", 200, 150
{
	Offset 29, -50
	Patch "DRHND20", 0, 0
}

Sprite "DRN1H0", 200, 150
{
	XScale 0.900
	YScale 0.900
	Offset 74, -50
	Patch "DRHND5", 0, 0
}

Sprite "DRN1I0", 200, 150
{
	XScale 0.800
	YScale 0.800
	Offset 110, -70
	Patch "DRHND6", 0, 0
}

Sprite "DRN1J0", 200, 150
{
	XScale 0.800
	YScale 0.800
	Offset 131, -83
	Patch "DRHND6", 0, 0
}

Sprite "DRN2A0", 200, 150
{
	Offset 34, -53
	Patch "DRHND9", 0, 0
}

Sprite "DRN2B0", 200, 150
{
	Offset 37, -47
	Patch "DRHND10", 0, 0
}

Sprite "DRN2C0", 200, 150
{
	Offset 39, -44
	Patch "DRHND11", 0, 0
}

Sprite "DRN2D0", 200, 150
{
	Offset 40, -43
	Patch "DRHND12", 0, 0
}

Sprite "DRN2E0", 200, 150
{
	Offset 31, -34
	Patch "DRHND13", 0, 0
}

Sprite "DRN2F0", 200, 150
{
	XScale 0.900
	YScale 0.900
	Offset 48, -56
	Patch "DRHND14", 0, 0
}

Sprite "DRN2G0", 200, 150
{
	XScale 0.900
	YScale 0.900
	Offset 42, -49
	Patch "DRHND15", 0, 0
}

Sprite "DRN2H0", 200, 150
{
	XScale 0.900
	YScale 0.900
	Offset 43, -50
	Patch "DRHND16", 0, 0
}

Sprite "DRN2I0", 200, 150
{
	XScale 0.900
	YScale 0.900
	Offset 43, -50
	Patch "DRHND17", 0, 0
}

Sprite "DRN2J0", 200, 150
{
	XScale 0.900
	YScale 0.900
	Offset 43, -50
	Patch "DRHND8", 0, 0
}

Sprite "DRN2K0", 200, 150
{
	XScale 0.900
	YScale 0.900
	Offset 42, -49
	Patch "DRHND8", 0, 0
}

Sprite "DRN2L0", 200, 150
{
	XScale 0.900
	YScale 0.900
	Offset 41, -47
	Patch "DRHND7", 0, 0
}

Sprite "DRN2M0", 200, 150
{
	XScale 0.800
	YScale 0.800
	Offset 70, -44
	Patch "DRHND6", 0, 0
}

Sprite "DRN2N0", 200, 150
{
	XScale 0.800
	YScale 0.800
	Offset 97, -68
	Patch "DRHND6", 0, 0
}

Sprite "SRM1A0", 479, 145
{
	XScale 1.300
	YScale 1.300
	Offset 45, -171
	Patch "SRMS1", 0, 0
}

Sprite "SRM1B0", 479, 145
{
	XScale 1.200
	YScale 1.200
	Offset 56, -142
	Patch "SRMS1", 0, 0
}

Sprite "SRM1C0", 479, 145
{
	XScale 1.100
	YScale 1.100
	Offset 70, -103
	Patch "SRMS1", 0, 0
}

Sprite "SRM1D0", 479, 145
{
	Offset 88, -36
	Patch "SRMS1", 0, 0
}

Sprite "SRM1E0", 479, 145
{
	Offset 88, -34
	Patch "SRMS1", 0, 0
}

Sprite "SRM1F0", 479, 145
{
	Offset 88, -33
	Patch "SRMS1", 0, 0
}

Sprite "SRM1G0", 479, 145
{
	Offset 88, -28
	Patch "SRMS1", 0, 0
}

Sprite "SRM1H0", 479, 145
{
	Offset 88, -49
	Patch "SRMS2", 0, 0
}

Sprite "SRM1I0", 479, 145
{
	Offset 88, -41
	Patch "SRMS3", 0, 0
}

Sprite "SRM1J0", 479, 145
{
	Offset 88, -40
	Patch "SRMS4", 0, 0
}

Sprite "SRM1K0", 479, 145
{
	Offset 85, -36
	Patch "SRMS5", 0, 0
}

Sprite "SRM1L0", 479, 145
{
	Offset 78, -27
	Patch "SRMS6", 0, 0
}

Sprite "SRM1M0", 479, 145
{
	Offset 77, -26
	Patch "SRMS7", 0, 0
}

Sprite "SRM1N0", 479, 145
{
	XScale 0.900
	YScale 0.900
	Offset 82, -12
	Patch "SRMS8", 0, 0
}

Sprite "SRM1O0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 96, -1
	Patch "SRMS9", 0, 0
}

Sprite "SRM1P0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 4
	Patch "SRMS10", 0, 0
}

Sprite "SRM1Q0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 2
	Patch "SRMS11", 0, 0
}

Sprite "SRM1R0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 11
	Patch "SRMS11", 0, 0
}

Sprite "SRM1S0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS11", 0, 0
}

Sprite "SRM2A0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS12", 0, 0
}

Sprite "SRM2B0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS13", 0, 0
}

Sprite "SRM2C0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS14", 0, 0
}

Sprite "SRM2D0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS15", 0, 0
}

Sprite "SRM2E0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS17", 0, 0
}

Sprite "SRM2F0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS18", 0, 0
}

Sprite "SRM2G0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS19", 0, 0
}

Sprite "SRM2H0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS20", 0, 0
}

Sprite "SRM2I0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS21", 0, 0
}

Sprite "SRM2J0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS22", 0, 0
}

Sprite "SRM3A0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS23", 0, 0
}

Sprite "SRM3B0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS24", 0, 0
}

Sprite "SRM3C0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS25", 0, 0
}

Sprite "SRM3D0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS26", 0, 0
}

Sprite "SRM3E0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS27", 0, 0
}

Sprite "SRM3F0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS28", 0, 0
}

Sprite "SRM3G0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS29", 0, 0
}

Sprite "SRM4A0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS30", 0, 0
}

Sprite "SRM4B0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS31", 0, 0
}

Sprite "SRM4C0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS32", 0, 0
}

Sprite "SRM4D0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRMS33", 0, 0
}

Sprite "SRM4E0", 479, 145
{
	XScale 0.900
	YScale 0.900
	Offset 79, -16
	Patch "SRMS34", 0, 0
}

Sprite "SRM4F0", 479, 145
{
	Offset 64, -27
	Patch "SRMS35", 0, 0
}

Sprite "SRM4G0", 479, 145
{
	Offset 64, -28
	Patch "SRMS36", 0, 0
}

Sprite "SRM4H0", 479, 145
{
	Offset 64, -29
	Patch "SRMS37", 0, 0
}

Sprite "SRM4I0", 479, 145
{
	Offset 64, -29
	Patch "SRMS38", 0, 0
}

Sprite "SRM4J0", 479, 145
{
	Offset 64, -31
	Patch "SRMS39", 0, 0
}

Sprite "SRM4K0", 479, 145
{
	Offset 64, -28
	Patch "SRMS40", 0, 0
}

Sprite "SRM4L0", 479, 145
{
	Offset 64, -28
	Patch "SRMS41", 0, 0
}

Sprite "SRM4M0", 479, 145
{
	Offset 64, -28
	Patch "SRMS42", 0, 0
}

Sprite "SRM4N0", 479, 145
{
	Offset 64, -35
	Patch "SRMS42", 0, 0
}

Sprite "SRF1A0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SLZRFL1", 0, 0
}

Sprite "SRF1B0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SLZRFL2", 0, 0
}

Sprite "SRF1C0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SLZRFL3", 0, 0
}

Sprite "SRF1D0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SLZRFL4", 0, 0
}

Sprite "SRF1E0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SLZRFL5", 0, 0
}

Sprite "SRF1F0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SLZRFL6", 0, 0
}

Sprite "SRF1G0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SLZRFL7", 0, 0
}

Sprite "SRF1H0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SLZRFL8", 0, 0
}

Sprite "SRF2A0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SMKFL1", 0, 0
}

Sprite "SRF2B0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SMKFL2", 0, 0
}

Sprite "SRF2C0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SMKFL3", 0, 0
}

Sprite "SRF2D0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SMKFL4", 0, 0
}

Sprite "SRF3A0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SKNTC1", 0, 0
}

Sprite "SRF3B0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SKNTC2", 0, 0
}

Sprite "SRF3C0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SKNTC3", 0, 0
}

Sprite "SRF3D0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SKNTC4", 0, 0
}

Sprite "SRF3E0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SKNTC5", 0, 0
}

Sprite "SRF4A0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRCLM1", 0, 0
}

Sprite "SRF4B0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRCLM2", 0, 0
}

Sprite "SRF4C0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRCLM3", 0, 0
}

Sprite "SRF4D0", 479, 145
{
	XScale 0.800
	YScale 0.800
	Offset 92, 10
	Patch "SRCLM4", 0, 0
}

Sprite "KBR1A0", 380, 92
{
	Offset 16, -141
	Patch "KBRL", 0, 0
}

Sprite "KBR1B0", 380, 92
{
	Offset 16, -128
	Patch "KBRL", 0, 0
}

Sprite "KBR1C0", 380, 92
{
	Offset 16, -102
	Patch "KBRL", 0, 0
}

Sprite "KBR1D0", 380, 92
{
	Offset 16, -104
	Patch "KBRL", 0, 0
}

Sprite "KBR1E0", 380, 92
{
	Offset 16, -102
	Patch "KBRL", 0, 0
}

Sprite "KBR2A0", 380, 92
{
	Offset -1, -120
	Patch "KBRL", 0, 0
}

Sprite "KBR3A0", 380, 92
{
	Offset 16, -141
	Patch "KBRL2", 0, 0
}

Sprite "KBR3B0", 380, 92
{
	Offset 16, -128
	Patch "KBRL2", 0, 0
}

Sprite "KBR3C0", 380, 92
{
	Offset 16, -102
	Patch "KBRL2", 0, 0
}

Sprite "KBR3D0", 380, 92
{
	Offset 16, -104
	Patch "KBRL2", 0, 0
}

Sprite "KBR3E0", 380, 92
{
	Offset 16, -102
	Patch "KBRL2", 0, 0
}

Sprite "KBR4A0", 380, 92
{
	Offset -1, -120
	Patch "KBRL2", 0, 0
}

// End of texture definitions
