//Blood splats
decal BloodSplat1
{
	pic BSPLAT1
	shade "BloodDefault"
	//translucent 0.80
	randomflipx
	randomflipy
}

decal BloodSplat2
{
	pic BSPLAT2
	shade "BloodDefault"
	//translucent 0.80
	randomflipx
	randomflipy
}

decal BloodSplat3
{
	pic BSPLAT3
	shade "BloodDefault"
	//translucent 0.80
	randomflipx
	randomflipy
}

decal BloodSplat4
{
	pic BSPLAT4
	shade "BloodDefault"
	//translucent 0.80
	randomflipx
	randomflipy
}

decal BloodSplat5
{
	pic BSPLAT5
	shade "BloodDefault"
	//translucent 0.80
	randomflipx
	randomflipy
}

decal BloodSplat6
{
	pic BSPLAT6
	shade "BloodDefault"
	//translucent 0.80
	randomflipx
	randomflipy
}

decal BloodSplat7
{
	pic BSPLAT7
	shade "BloodDefault"
	//translucent 0.80
	randomflipx
	randomflipy
}

decalgroup Bloodsplat
{
	BloodSplat1 1
	BloodSplat2 1
	BloodSplat3 1
	BloodSplat4 1
	BloodSplat5 1
	BloodSplat6 1
	BloodSplat7 1
}



//Blood smears
decal BloodSmear1
{
	pic BSMEAR1
	translucent 0.85
	randomflipx
	randomflipy
	//animator Bloodslider
}

decal BloodSmear2
{
	pic BSMEAR2
	translucent 0.85
	randomflipx
	randomflipy
	//animator Bloodslider
}

decal BloodSmear3
{
	Pic BSMEAR3
	translucent 0.85
	randomflipx
	randomflipy
}

decal BloodSmear4
{
	Pic BSMEAR4
	translucent 0.85
	randomflipx
	randomflipy
}

decalgroup BloodSmear
{
	Bloodsmear1 1
	Bloodsmear2 1
	Bloodsmear3 1
	Bloodsmear4 1
}


///////////////////
////BLUE BLOOD/////
///////////////////

decal BlueBloodSplat1
{
	translucent 0.80
	pic BBSPLAT1
	randomflipx
	randomflipy
}

decal BlueBloodSplat2
{
	translucent 0.80
	pic BBSPLAT2
	randomflipx
	randomflipy
}

decal BlueBloodSplat3
{
	translucent 0.80
	pic BBSPLAT3
	randomflipx
	randomflipy
}

decal BlueBloodSplat4
{
	translucent 0.80
	pic BBSPLAT4
	randomflipx
	randomflipy
}

decal BlueBloodSplat5
{
	translucent 0.80
	pic BBSPLAT5
	randomflipx
	randomflipy
}

decal BlueBloodSplat6
{
	translucent 0.80
	pic BBSPLAT6
	randomflipx
	randomflipy
}

decal BlueBloodSplat7
{
	translucent 0.80
	pic BBSPLAT7
	randomflipx
	randomflipy
}

decalgroup BlueBloodSplat
{
	BlueBloodSplat1 1
	BlueBloodSplat2 1
	BlueBloodSplat3 1
	BlueBloodSplat4 1
	BlueBloodSplat5 1
	BlueBloodSplat6 1
	BlueBloodSplat7 1
}


//Graffiti
decal Hell
{	
	pic HELL
	translucent 0.90
}

decal Negative
{
	pic NEGATIVE
	translucent 0.90
}

decal Pentagram
{
	pic PENTA
	translucent 0.90
}

DecalGroup Graffiti
{
	Hell 1
	Negative 1
	Pentagram 1
}


//"Kill" graffiti
Decal kill1
{
	pic kill1
	translucent 0.90
}

Decal kill2
{
	pic kill2
	translucent 0.90
}

Decal kill3
{
	pic kill3
	translucent 0.90
}

Decal kill4
{
	pic kill4
	translucent 0.90
}

DecalGroup KillGraffiti
{
KILL1 1
KILL2 1
KILL3 1
KILL4 1
}

//Wall Damage
decal WallDamage1
{
	pic WallDMG1
	translucent 0.6
	randomflipx
	randomflipy
}

decal WallDamage2
{
	pic WallDMG2
	translucent 0.6
	randomflipx
	randomflipy
}

DecalGroup WallDamage
{
	WallDamage1 1
	WallDamage2 1
}