LISTMENU "MainMenu"
{
	StaticPatch 88, 0, "M_HTIC"
	StaticPatch 80, 100, "MENUBAK1"
	Position 114, 107
	TextItem "$MNU_NEWGAME", "n", "PlayerclassMenu"
	TextItem "$MNU_OPTIONS", "o", "OptionsMenu"
	TextItem "$MNU_GAMEFILES", "g", "GameFilesMenu"
	TextItem "$MNU_INFO", "i", "ReadThisMenu"
	TextItem "$MNU_QUITGAME", "q", "QuitMenu"
}

OptionMenu "OptionsMenu"
{
	Title "OPTIONS"
	Submenu "Brutal Hexen RPG Menu", "BHRPGOptions"
	StaticText " "
	Submenu "Customize Controls", "CustomizeControls"
	Submenu "Mouse options", "MouseOptions"
	Submenu "Joystick options", "JoystickOptions"
	StaticText " "
	Submenu "Player Setup", "PlayerMenu"
	Submenu "Gameplay Options", "GameplayOptions"
	Submenu "Compatibility Options", "CompatibilityOptions"
	Submenu "Automap Options", "AutomapOptions"
	Submenu "HUD Options", "HUDOptions"
	Submenu "Miscellaneous Options", "MiscOptions"
	Submenu "Sound Options", "SoundOptions"
	Submenu "Display Options", "VideoOptions"
	Submenu "Set video mode", "VideoModeMenu"
	StaticText " "
	SafeCommand "Reset to defaults", "reset2defaults"
	SafeCommand "Reset to last saved", "reset2saved"
	Command "Go to console", "menuconsole"
}
OptionMenu "BHRPGOptions"
{
	Title "Brutal Hexen RPG Menu"
	StaticText " "
	Submenu "Brutal Hexen RPG - Info", "BHRPGInfo"
	StaticText " "
	Option "Decorational Effects", "bh_specialfx", "Settings1"
	Option "Camera Strafe Tilt", "bh_strafetilt", "Settings2"
	Option "Monster Health Bar", "bh_healthbar1", "Settings2"
	Option "Decoration Health Bars", "bh_healthbar2", "Settings2"
	Option "Enable Fatalities", "bh_fatalitysettings", "FatalitySettings"
	Option "Disable Wildlife", "bh_disablewildlife", "Settings4"
	StaticText " "
	Option "Disable Manual Fatality Message", "bh_nofatalitymessage", "Settings4"
	Option "Disable Cruelty Bonus Message", "bh_nobonusmessage", "Settings4"
	Option "Disable Miscellaneous Messages", "bh_nomessages", "Settings4"
}
OptionMenu "BHRPGInfo"
{
	Title "Brutal Hexen RPG - Info"
	StaticText " "
	Submenu "Familiar Summoning", "BHRPGInfo1"
	Submenu "Tome of Mana", "BHRPGInfo2"
}
OptionMenu "BHRPGInfo1"
{
	Title "Familiar Summoning"
	StaticText " "
	StaticText "Familiar Summoning is a very useful feature"
	StaticText "in this mod. To summon a familiar, bind a"
	StaticText "key in the controls menu and press that key"
	StaticText "to summon it. If a familiar is already"
	StaticText "summoned, pressing that key will 'recall'"
	StaticText "it, or teleport it directly in front of"
	StaticText "you. You can only have one familiar active"
	StaticText "at a time, so do your best to"
	StaticText "keep it alive."
	StaticText " "
	StaticText "When a familiar dies, you will have to"
	StaticText "summon another one. Familiars cost 100"
	StaticText "red mana to summon. You can also heal"
	StaticText "your familiar while it's alive by"
	StaticText "right clicking on it. This will cost"
	StaticText "some red mana, in which the amount"
	StaticText "is determined by how much you heal"
	StaticText "it. Generally, the cost is about 10"
	StaticText "percent of how much you healed. The"
	StaticText "most you can heal at once is 100 hp,"
	StaticText "but you can heal many times, as long"
	StaticText "as you have enough red mana."
	StaticText " "
	StaticText "When you change maps, your minion will"
	StaticText "stay there unless you recall it to"
	StaticText "yourself once again. It works the same"
	StaticText "way it would if the minion weren't in"
	StaticText "another map."
}
OptionMenu "BHRPGInfo2"
{
	Title "Tome of Mana"
	StaticText " "
	StaticText "The tome of mana is an artifact that you"
	StaticText "begin the game with. When activated, you"
	StaticText "will be given the choice between multiple"
	StaticText "actions. If a certain action displays a"
	StaticText "'cost', then that shows the amount of red"
	StaticText "mana you need to be able to perform the"
	StaticText "specific task."
	StaticText " "
	StaticText "Mana Conversion"
	StaticText "One of the powers that the tome of mana"
	StaticText "grants you is the ability to convert"
	StaticText "different mana types. This enables you to use"
	StaticText "up mana that you may currently have no use"
	StaticText "for. Converting mana will cost you red mana"
	StaticText "however. The amount of red mana required is"
	StaticText "equal to 25 percent of the amount of mana"
	StaticText "converted. This may make things more confusing"
	StaticText "when you're converting red mana into another"
	StaticText "type of mana, since you will input, for example,"
	StaticText "80 red mana, to convert into green mana, but it"
	StaticText "will actually require that you have 100 red mana"
	StaticText "because of the conversion fee."
	StaticText " "
	StaticText "Self Healing"
	StaticText "You can also heal yourself with the tome of"
	StaticText "mana. It isn't a very efficient or quick process,"
	StaticText "but it can literally be a life saver if you are"
	StaticText "in need of some healing before a brutal beatdown."
	StaticText "It costs red mana to use at about 25% the amount"
	StaticText "healed. Once again, not very useful if you are"
	StaticText "being attacked or chased."
	StaticText " "
}
OptionValue "Settings1"
{
	0, "On"
	1, "Off"
}
OptionValue "Settings2"
{
	0, "Off"
	1, "On"
}
OptionValue "FatalitySettings"
{
	0, "Off"
	1, "Automatic"
	2, "Manual"
}
OptionValue "Settings4"
{
	0, "No"
	1, "Yes"
}
OptionValue "Settings5"
{
	0, "Yes"
	1, "No"
}