base heretic;
height 32;
monospacefonts false, "0";
lowerhealthcap false;
completeborder true;

statusbar Automap
{
}

statusbar fullscreen, forcescaled
{
	drawselectedinventory alternateonempty, SMALLFONT, 1, 135
	{
		drawmugshot "STF", 5, 1143, 1168;
	}
	
    drawnumber 4, SMALLFONT, red, health, drawshadow, 10, 178;
	drawstring SMALLFONT, red, "/", 23, 178, 0, drawshadow;
	drawnumber 4, SMALLFONT, red, "MaxHealthCounter", drawshadow, 58, 178;
	drawkeybar 6, horizontal, 15, -48, 3;
	
	drawbar "H_BRGEN8", "H_BRGEN7", Experience, vertical, -44, 132;
	drawnumber 4, SMALLFONT, gray, Level, 165, 2, 0;
	drawstring SMALLFONT, red, "Level", 140, 2;

	UsesAmmo 
		{
		IsSelected "BrutalGoldWand"
			{
			drawnumber 4, SMALLFONT, ElvenGold, Ammo1, 300, 180, 0;
			drawstring SMALLFONT, ElvenGold, "/", 313, 180, 0, drawshadow;
			drawnumber 4, SMALLFONT, ElvenGold, Ammo1Capacity, 348, 180, 0;
			}
		Else IsSelected "BrutalCrossbow"
			{
			drawnumber 4, SMALLFONT, EtherealGreen, Ammo1, 300, 180, 0;
			drawstring SMALLFONT, EtherealGreen, "/", 313, 180, 0, drawshadow;
			drawnumber 4, SMALLFONT, EtherealGreen, Ammo1Capacity, 348, 180, 0;
			}
		Else IsSelected "BrutalDragonClaw"
			{
			drawnumber 4, SMALLFONT, DragonBlue, Ammo1, 300, 180, 0;
			drawstring SMALLFONT, DragonBlue, "/", 313, 180, 0, drawshadow;
			drawnumber 4, SMALLFONT, DragonBlue, Ammo1Capacity, 348, 180, 0;
			}
		Else IsSelected "BrutalHellStaff"
			{
			drawnumber 4, SMALLFONT, HellRed, Ammo1, 300, 180, 0;
			drawstring SMALLFONT, HellRed, "/", 313, 180, 0, drawshadow;
			drawnumber 4, SMALLFONT, HellRed, Ammo1Capacity, 348, 180, 0;
			}
		Else IsSelected "BrutalPhoenixRod"
			{
			drawnumber 4, SMALLFONT, PhoenixYellow, Ammo1, 300, 180, 0;
			drawstring SMALLFONT, PhoenixYellow, "/", 313, 180, 0, drawshadow;
			drawnumber 4, SMALLFONT, PhoenixYellow, Ammo1Capacity, 348, 180, 0;
			}
		Else IsSelected "BrutalFireMace"
			{
			drawnumber 4, SMALLFONT, MaceOrange, Ammo1, 300, 180, 0;
			drawstring SMALLFONT, MaceOrange, "/", 313, 180, 0, drawshadow;
			drawnumber 4, SMALLFONT, MaceOrange, Ammo1Capacity, 348, 180, 0;
			}
		/*
		drawnumber 4, SMALLFONT, white, Ammo1, 300, 180, 0;
		drawstring SMALLFONT, white, "/", 313, 180, 0, drawshadow;
		drawnumber 4, SMALLFONT, white, Ammo1Capacity, 348, 180, 0;
		*/
		}
	InInventory HasTarget, 1
	{
		drawimage "H_BRGEN3", 197, 7;
		drawbar "H_BRGEN2", "H_BRGEN1", TargetHP, horizontal, 200, 10;
		drawstring SMALLFONT, RED , globalarray(1), 325, 22, 1, alignment(right);
	}
    InInventory HasFriend, 1
	{
		drawimage "H_BRGEN6", 197, 7;
		drawbar "H_BRGEN5", "H_BRGEN4", TargetHP, horizontal, 200, 10;
		drawstring SMALLFONT, GREEN , globalarray(1), 325, 22, 1, alignment(right);
	}

	gamemode deathmatch, teamgame
	{
		drawnumber 8, SMALLFONT, red, frags, 302, 33;
		DrawString SMALLFONT, red, "Frags", 302, 25;
    }

	
}

statusbar inventory
{
	drawinventorybar Doom, 7, INDEXFONT, 50, 170;
}

statusbar inventoryfullscreen
{
	drawinventorybar Doom, translucent, 7, INDEXFONT, 50, 170;
}