/*IMPORTANT:
If you want to disable certain parts of the mod, such as 
monsters or effects, you can do so by deleting or commenting 
out certain decorate files listed below. This will sever
the mod's ability to override certain parts of the game,
and may help Smooth Doom be compatible with other mods.

The decorate files below are organized so that it will
be easy to tell which files control what aspects of the
mod.

This is not an instant fix, disabling certain features
of the mod may require you to alter other lumps in the
mod.*/


//MONSTER DECORATE (comment out to disable Smooth Doom monsters)
#include "deco/monsters/Zombieman.txt"
#include "deco/monsters/Shotguy.txt"
#include "deco/monsters/Chainguy.txt"
#include "deco/monsters/Imp.txt"
#include "deco/monsters/Demon.txt"
#include "deco/monsters/Bruiser.txt"
#include "deco/monsters/Cacodemon.txt"
#include "deco/monsters/Revenant.txt"
#include "deco/monsters/Vile.txt"
#include "deco/monsters/Soul.txt"
#include "deco/monsters/Arachno.txt"
#include "deco/monsters/Fatso.txt"
#include "deco/monsters/Pain.txt"
#include "deco/monsters/Mastermind.txt"
#include "deco/monsters/Cyberdemon.txt"

//WEAPON DECORATE (comment out to disable Smooth Doom weapons)
#include "deco/Player/Doomguy.txt"
#include "deco/Player/Melee.txt"
#include "deco/Player/Pistol.txt"
#include "deco/Player/Rifle.txt"
#include "deco/Player/Shotgun.txt"
#include "deco/Player/SSG.txt"
#include "deco/Player/Chaingun.txt"
#include "deco/Player/Rocket.txt"
#include "deco/Player/Plasma.txt"
#include "deco/Player/BFG.txt"

//EFFECTS DECORATE (comment out to disable certain Smooth Doom features)
#include "deco/Projectiles.txt"
#include "deco/Particles.txt"
#include "deco/Gore.txt"
#include "deco/Decorations.txt"
#include "deco/Items.txt"
#include "deco/liquids.txt"
#include "deco/Tools.txt"
//#include "deco/variants.txt"