/*
 * Blood splats just stick to the walls.
 * Blood smears crawl down walls a bit like in Blood.
 *
 * These do not need generators; the engine will create them automatically
 * when something bleeds. If a blood color is set, the shade color will be ignored,
 * and the actor's blood color will be used instead.
 */
 
decal BlueBloodSplat1
{
	pic BSPLAT1
	shade "00 00 255"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal BlueBloodSplat2
{
	pic BSPLAT2
	shade "00 00 255"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal BlueBloodSplat3
{
	pic BSPLAT3
	shade "00 00 255"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal BlueBloodSplat4
{
	pic BSPLAT4
	shade "00 00 255"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal BlueBloodSplat5
{
	pic BSPLAT5
	shade "00 00 255"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal BlueBloodSplat6
{
	pic BSPLAT6
	shade "00 00 255"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal BlueBloodSplat7
{
	pic BSPLAT7
	shade "00 00 255"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

// The smaller blood splats are more common than the big ones.

decalgroup BlueBloodSplat
{
	BlueBloodSplat1	2
	BlueBloodSplat2	1
	BlueBloodSplat3	5
	BlueBloodSplat4	5
	BlueBloodSplat5	5
	BlueBloodSplat6	5
	BlueBloodSplat7	6
}

decal BlueBloodSmear1
{
	pic BSMEAR1
	x-scale 0.625
	y-scale 0.625
	shade "00 00 255"
	randomflipx
	animator BloodSmearer
}

decal BlueBloodSmear2
{
	pic BSMEAR1
	x-scale 0.625
	y-scale 0.625
	shade "00 00 255"
	randomflipx
	animator BloodSmearer
}

decalgroup BlueBloodSmear
{
	BlueBloodSmear1	1
	BlueBloodSmear2	1
}

/////////GREEN/////////

decal GreenBloodSplat1
{
	pic BSPLAT1
	shade "00 255 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal GreenBloodSplat2
{
	pic BSPLAT2
	shade "00 255 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal GreenBloodSplat3
{
	pic BSPLAT3
	shade "00 255 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal GreenBloodSplat4
{
	pic BSPLAT4
	shade "00 255 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal GreenBloodSplat5
{
	pic BSPLAT5
	shade "00 255 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal GreenBloodSplat6
{
	pic BSPLAT6
	shade "00 255 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decal GreenBloodSplat7
{
	pic BSPLAT7
	shade "00 255 00"
	x-scale 0.75
	y-scale 0.75
	randomflipx
	randomflipy
}

decalgroup GreenBloodSplat
{
	GreenBloodSplat1	2
	GreenBloodSplat2	1
	GreenBloodSplat3	5
	GreenBloodSplat4	5
	GreenBloodSplat5	5
	GreenBloodSplat6	5
	GreenBloodSplat7	6
}

decal GreenBloodSmear1
{
	pic BSMEAR1
	x-scale 0.625
	y-scale 0.625
	shade "00 255 00"
	randomflipx
	animator BloodSmearer
}

decal GreenBloodSmear2
{
	pic BSMEAR1
	x-scale 0.625
	y-scale 0.625
	shade "00 255 00"
	randomflipx
	animator BloodSmearer
}

decalgroup GreenBloodSmear
{
	GreenBloodSmear1	1
	GreenBloodSmear2	1
}